Player Matchup

Fernando
Fernando
InvB1ank
Fernando
Level 48
Champion Stats
1W - 3L
1,733 SR
Queue Stats
131W - 112L
1,595 Elo+
Party 2
Ying
Ying
Mclovin5229
Ying
Level 117
Champion Stats
6W - 5L
1,617 SR
Queue Stats
113W - 112L
1,606 Elo+
Solo
Kasumi
Kasumi
Oasiss03
Kasumi
Level 33
Champion Stats
7W - 5L
1,336 SR
Queue Stats
54W - 35L
1,642 Elo+
Solo
Koga
Koga
SgtSquirt1
Koga
Level 14
Champion Stats
6W - 4L
1,226 SR
Queue Stats
14W - 10L
1,541 Elo+
Party 2
Mal'Damba
Mal'Damba
ugetbuckWILD
Mal'Damba
Level 986
Champion Stats
45W - 51L
1,580 SR
Queue Stats
394W - 393L
1,607 Elo+
Solo
Team Averages
Level 240
1,499 SR
1,598 Elo+

VS

Team Averages
Level 88
1,721 SR
1,612 Elo+
Viktor
Viktor
AverageStag
Viktor
Level 66
Champion Stats
40W - 33L
1,619 SR
Queue Stats
127W - 132L
1,566 Elo+
Party 1
Fernando
Fernando
MortalMimi
Fernando
Level 149
Champion Stats
15W - 10L
1,651 SR
Queue Stats
253W - 245L
1,501 Elo+
Party 3
Khan
Khan
ROKU444
Khan
Level 127
Champion Stats
46W - 25L
1,679 SR
Queue Stats
385W - 381L
1,569 Elo+
Party 3
Androxus
Androxus
Stonae
Androxus
Level 49
Champion Stats
20W - 4L
1,974 SR
Queue Stats
127W - 51L
1,814 Elo+
Party 1
Pip
Pip
Vannifar2711
Pip
Level 48
Champion Stats
11W - 7L
1,684 SR
Queue Stats
92W - 79L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
InvB1ank
Fernando
48
1 / 7 / 3
1,681
210
33,943
63,027
48,811
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
0 / 9 / 2
1,126
141
6,045
34,593
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kasumi
Oasiss03
Kasumi
33
5 / 11 / 2
2,173
272
40,620
35,332
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

6
3 / 10 / 3
1,698
212
47,666
30,786
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Mal'Damba
ugetbuckWILD
Mal'Damba
55
4 / 10 / 2
1,809
226
42,427
39,357
3,758
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 300-health Shield for 3s after Slither ends.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 32% while at or below 50% Health.

Level 4

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
31
5 / 4 / 12
2,501
313
36,613
30,814
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
MortalMimi
Fernando
50
8 / 1 / 10
2,596
325
26,656
43,204
38,491
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Khan
ROKU444
Khan
47
4 / 2 / 22
2,620
328
35,623
63,699
19,191
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Androxus
Stonae
Androxus
30
27 / 4 / 7
4,084
511
79,763
19,679
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

18
3 / 2 / 17
2,543
318
24,440
13,305
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 41s
Objective Time
7m 39s
25
Kill Participation
115
13
Kills
47
47
Deaths
13
12
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Viktor
5
4
12
2.75
L
Fernando
InvB1ank
Fernando
1
7
3
0.36
L
0
9
2
0.11
W
Fernando
MortalMimi
Fernando
8
1
10
13
L
Kasumi
Oasiss03
Kasumi
5
11
2
0.55
W
Khan
ROKU444
Khan
4
2
22
7.5
L
3
10
3
0.45
W
Androxus
Stonae
Androxus
27
4
7
7.63
W
3
2
17
5.75
L
Mal'Damba
ugetbuckWILD
Mal'Damba
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,701
Damage
203,095
203,095
Taken
170,701
52,569
Shielding
57,682
49,620
Healing
122,349
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
36,613
28,001
0
14,983
30,814
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
InvB1ank
Fernando
33,943
26,543
0
5,263
63,027
48,811
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
6,045
6,045
18,681
3,815
34,593
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
MortalMimi
Fernando
26,656
17,594
0
1,697
43,204
38,491
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Kasumi
Oasiss03
Kasumi
40,620
28,872
0
3,416
35,332
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Khan
ROKU444
Khan
35,623
31,856
11,288
23,584
63,699
19,191
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
47,666
44,566
337
2,583
30,786
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
Stonae
Androxus
79,763
66,748
0
2,068
19,679
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

W
24,440
23,220
62,006
6,723
13,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
ugetbuckWILD
Mal'Damba
42,427
18,307
5,012
10,513
39,357
3,758
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role