Player Matchup

Barik
Barik
Qualifying
ShiroYagami
Barik
Qualifying
Level 85
Champion Stats
5W - 7L
1,586 SR
Queue Stats
25W - 28L
1,454 Elo+
Party 2
Khan
Khan
Gold V
Siralonn
Khan
Gold V
Level 60
Champion Stats
8W - 6L
1,607 SR
Queue Stats
48W - 47L
1,510 Elo+
Solo
Ash
Ash
Silver IV
WTrsewofne
Ash
Silver IV
Level 77
Champion Stats
9W - 14L
1,570 SR
Queue Stats
32W - 50L
1,306 Elo+
Solo
Rei
Rei
Qualifying
Yervs
Rei
Qualifying
Level 74
Champion Stats
0W - 1L
1,839 SR
Queue Stats
18W - 22L
1,434 Elo+
Party 2
Saati
Saati
Silver IV
triping
Saati
Silver IV
Level 139
Champion Stats
10W - 16L
1,451 SR
Queue Stats
136W - 135L
1,451 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,610 SR
1,431 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 499
1,602 SR
1,452 Elo+
Koga
Koga
Platinum IV
Ceifadorgod127
Koga
Platinum IV
Level 842
Champion Stats
11W - 6L
1,691 SR
Queue Stats
599W - 536L
1,582 Elo+
Party 1
Grover
Grover
Silver V
LucasXD7788
Grover
Silver V
Level 140
Champion Stats
3W - 2L
1,500 SR
Queue Stats
31W - 30L
1,298 Elo+
Solo
Willo
Willo
Gold IV
SolidShot404
Willo
Gold IV
Level 316
Champion Stats
25W - 21L
1,662 SR
Queue Stats
673W - 626L
1,482 Elo+
Solo
Yagorath
Yagorath
Silver IV
daniela_dec
Yagorath
Silver IV
Level 203
Champion Stats
41W - 36L
1,542 SR
Queue Stats
320W - 304L
1,457 Elo+
Solo
Inara
Inara
Qualifying
zackbrgame
Inara
Qualifying
Level 994
Champion Stats
111W - 74L
1,615 SR
Queue Stats
730W - 743L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
1 / 12 / 7
2,812
201
50,480
81,456
124,790
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Khan
34
7 / 10 / 9
3,188
228
42,454
101,918
55,398
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

34
3 / 16 / 6
3,885
278
45,076
121,002
52,753
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Rei
Yervs
Rei
29
2 / 8 / 12
3,295
235
43,015
29,862
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
triping
Saati
37
10 / 14 / 3
3,120
223
82,918
43,115
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
Betty la BombaLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
Bomb KingMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
25 / 3 / 16
4,121
294
137,127
48,454
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
50
4 / 4 / 30
3,437
246
44,416
46,300
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

51
18 / 4 / 14
3,525
252
99,171
25,350
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Yagorath
daniela_dec
Yagorath
44
7 / 5 / 24
3,324
237
40,139
74,397
29,608
Collateral Damage

Collateral Damage

Form Swap

Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Inara
57
6 / 7 / 22
3,209
229
56,500
69,442
12,282
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 43s
Objective Time
6m 18s
60
Kill Participation
166
23
Kills
60
60
Deaths
23
37
Assists
106
Player
Kills
Deaths
Assists
KDA
W
25
3
16
11
W
Grover
4
4
30
4.75
L
1
12
7
0.38
L
Khan
7
10
9
1.15
W
18
4
14
6.25
L
3
16
6
0.38
L
Rei
Yervs
Rei
2
8
12
1
W
Yagorath
daniela_dec
Yagorath
7
5
24
3.8
L
Saati
triping
Saati
10
14
3
0.82
W
Inara
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,943
Damage
377,353
377,353
Taken
263,943
232,941
Shielding
41,890
151,856
Healing
151,426
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
137,127
123,316
0
5,486
48,454
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
44,416
35,659
93,153
36,354
46,300
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
50,480
50,480
0
4,858
81,456
124,790
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Khan
42,454
40,374
7,853
37,168
101,918
55,398
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
99,171
62,657
0
2,580
25,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
45,076
41,694
0
1,083
121,002
52,753

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
Rei
Yervs
Rei
43,015
40,763
84,430
11,853
29,862
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Yagorath
daniela_dec
Yagorath
40,139
18,635
0
8,799
74,397
29,608

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Saati
triping
Saati
82,918
69,844
0
4,611
43,115
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Inara
56,500
45,556
0
5,054
69,442
12,282
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role