Player Matchup

Fernando
Fernando
Gold IV
GmZhin
Fernando
Gold IV
Level 999
Champion Stats
20W - 14L
1,585 SR
Queue Stats
157W - 157L
1,461 Elo+
Solo
Inara
Inara
Gold V
Skeritebang
Inara
Gold V
Level 63
Champion Stats
13W - 7L
1,366 SR
Queue Stats
119W - 99L
1,512 Elo+
Solo
Imani
Imani
Platinum II
letskill
Imani
Platinum II
Level 999
Champion Stats
40W - 43L
1,549 SR
Queue Stats
1,186W - 1,189L
1,566 Elo+
Solo
Saati
Saati
Silver III
oJIejkeee
Saati
Silver III
Level 999
Champion Stats
11W - 21L
1,509 SR
Queue Stats
1,291W - 1,267L
1,455 Elo+
Solo
Io
Io
Silver IV
zumerzz
Io
Silver IV
Level 30
Champion Stats
3W - 2L
1,540 SR
Queue Stats
32W - 33L
1,531 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 618
1,510 SR
1,505 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 577
1,589 SR
1,468 Elo+
Octavia
Octavia
Gold III
ALKPVTE
Octavia
Gold III
Level 105
Champion Stats
3W - 0L
1,680 SR
Queue Stats
95W - 94L
1,498 Elo+
Solo
Ash
Ash
Platinum IV
AZADTHEONE
Ash
Platinum IV
Level 999
Champion Stats
131W - 117L
1,617 SR
Queue Stats
2,011W - 1,963L
1,555 Elo+
Solo
Ying
Ying
Gold III
Aquilaaa
Ying
Gold III
Level 999
Champion Stats
16W - 13L
1,636 SR
Queue Stats
328W - 297L
1,464 Elo+
Solo
Nyx
Nyx
Silver II
Helskadi
Nyx
Silver II
Level 707
Champion Stats
11W - 9L
1,446 SR
Queue Stats
123W - 113L
1,433 Elo+
Solo
Vora
Vora
Silver I
MG_iloveDokkaebi
Vora
Silver I
Level 77
Champion Stats
10W - 11L
1,568 SR
Queue Stats
39W - 47L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GmZhin
Fernando
52
5 / 9 / 9
2,360
197
49,024
83,220
45,613
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

40
4 / 6 / 11
2,509
209
39,226
94,520
13,103
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Imani
letskill
Imani
59
10 / 9 / 4
2,387
199
80,506
35,521
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Saati
oJIejkeee
Saati
58
9 / 10 / 5
2,259
188
46,634
41,075
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

26
0 / 11 / 13
2,372
198
29,528
36,313
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
AndroxusLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
ALKPVTE
Octavia
56
16 / 6 / 12
3,744
312
79,770
29,853
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
15 / 6 / 10
3,606
301
70,904
83,709
25,178
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Ying
58
0 / 3 / 18
3,454
288
20,460
25,040
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
7 / 6 / 15
3,945
329
79,144
70,053
39,072
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

42
7 / 8 / 6
2,809
234
40,371
36,263
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
8m 51s
70
Kill Participation
106
28
Kills
45
45
Deaths
29
42
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Octavia
ALKPVTE
Octavia
16
6
12
3.67
W
15
6
10
3.33
W
Ying
0
3
18
3
L
Fernando
GmZhin
Fernando
5
9
9
1.06
W
7
6
15
2.42
W
7
8
6
1.25
L
4
6
11
1.58
L
Imani
letskill
Imani
10
9
4
1.33
L
Saati
oJIejkeee
Saati
9
10
5
1.15
L
0
11
13
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,918
Damage
290,649
290,649
Taken
244,918
58,716
Shielding
64,250
148,325
Healing
148,699
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
ALKPVTE
Octavia
79,770
70,343
613
3,830
29,853
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
70,904
67,632
0
2,021
83,709
25,178
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Ying
20,460
20,460
111,102
15,846
25,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
GmZhin
Fernando
49,024
24,629
0
11,840
83,220
45,613
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
79,144
35,372
0
7,653
70,053
39,072
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

W
40,371
34,753
0
7,634
36,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
39,226
35,818
0
23,049
94,520
13,103
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Imani
letskill
Imani
80,506
47,316
0
5,626
35,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
oJIejkeee
Saati
46,634
40,599
165
2,907
41,075
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
29,528
27,258
93,073
11,665
36,313
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role