Player Matchup

Fernando
Fernando
BIDANUVE
Fernando
Level 21
Champion Stats
1W - 2L
1,294 SR
Queue Stats
30W - 26L
1,575 Elo+
Party 1
Ying
Ying
FenguFu
Ying
Level 29
Champion Stats
2W - 3L
1,270 SR
Queue Stats
8W - 8L
1,199 Elo+
Party 2
Evie
Evie
Firelly
Evie
Level 37
Champion Stats
7W - 3L
1,743 SR
Queue Stats
180W - 178L
1,603 Elo+
Solo
Zhin
Zhin
PandaFM2
Zhin
Level 10
Champion Stats
2W - 1L
1,683 SR
Queue Stats
8W - 9L
1,467 Elo+
Party 2
Corvus
Corvus
funnylayla
Corvus
Level 26
Champion Stats
3W - 4L
1,142 SR
Queue Stats
35W - 34L
1,535 Elo+
Party 1
Team Averages
Level 25
1,426 SR
1,476 Elo+

VS

Team Averages
Level 27
1,613 SR
1,525 Elo+
Skye
Skye
EvilHole69
Skye
Level 30
Champion Stats
0W - 2L
1,509 SR
Queue Stats
73W - 81L
1,510 Elo+
Solo
Inara
Inara
GP333
Inara
Level 30
Champion Stats
4W - 6L
1,779 SR
Queue Stats
28W - 24L
1,561 Elo+
Solo
Barik
Barik
Olssz0r
Barik
Level 25
Champion Stats
3W - 7L
1,432 SR
Queue Stats
26W - 24L
1,518 Elo+
Solo
Lian
Lian
Rotar14
Lian
Level 23
Champion Stats
1W - 1L
1,848 SR
Queue Stats
22W - 17L
1,444 Elo+
Solo
Ying
Ying
dranemert
Ying
Level 28
Champion Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BIDANUVE
Fernando
19
21 / 5 / 22
6,002
333
90,844
159,751
250,555
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
FenguFu
Ying
25
21 / 9 / 39
5,152
286
99,045
55,839
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Evie
Firelly
Evie
20
30 / 9 / 18
4,521
251
104,976
55,638
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Zhin
4
4 / 11 / 21
3,329
185
71,055
64,844
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Corvus
funnylayla
Corvus
32
5 / 4 / 55
4,919
273
57,384
28,985
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
19 / 16 / 5
4,685
260
103,275
50,176
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Tactical Reload

Tactical Reload

Weapon

Generate 20 Ammo after getting an Elimination.

Level 5

Specter

Specter

Smoke Screen

Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Inara
GP333
Inara
22
5 / 14 / 16
4,983
277
82,096
133,542
164,673
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Barik
Olssz0r
Barik
19
7 / 16 / 15
4,756
264
62,272
107,513
142,518
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Lian
Rotar14
Lian
27
5 / 21 / 13
3,545
197
76,019
67,925
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
27
2 / 14 / 19
4,309
239
41,395
64,148
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 12s
Objective Time
12m 45s
236
Kill Participation
106
81
Kills
38
38
Deaths
81
155
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fernando
BIDANUVE
Fernando
21
5
22
6.4
L
19
16
5
1.34
W
Ying
FenguFu
Ying
21
9
39
4.5
W
Evie
Firelly
Evie
30
9
18
4.33
L
Inara
GP333
Inara
5
14
16
0.93
L
Barik
Olssz0r
Barik
7
16
15
0.91
W
Zhin
4
11
21
1.32
L
Lian
Rotar14
Lian
5
21
13
0.55
L
Ying
2
14
19
0.82
W
Corvus
funnylayla
Corvus
5
4
55
8.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

423,304
Damage
365,057
365,057
Taken
423,304
250,555
Shielding
307,191
256,069
Healing
146,334
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BIDANUVE
Fernando
90,844
68,937
0
1,413
159,751
250,555
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
103,275
66,800
0
4,898
50,176
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
FenguFu
Ying
99,045
47,464
49,864
19,163
55,839
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Evie
Firelly
Evie
104,976
103,050
1,393
9,745
55,638
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Inara
GP333
Inara
82,096
66,736
0
5,708
133,542
164,673

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
Olssz0r
Barik
62,272
62,272
1,380
19,291
107,513
142,518

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Zhin
71,055
61,441
737
3,851
64,844
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Lian
Rotar14
Lian
76,019
74,419
0
1,325
67,925
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
41,395
33,445
83,623
30,109
64,148
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
funnylayla
Corvus
57,384
33,052
157,522
12,381
28,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role