Player Matchup

Seris
Seris
Qualifying
GalaxyPower_X
Seris
Qualifying
Level 218
Champion Stats
8W - 11L
1,562 SR
Queue Stats
52W - 44L
1,204 Elo+
Solo
Talus
Talus
Gold IV
Imany_viritien
Talus
Gold IV
Level 167
Champion Stats
5W - 4L
1,615 SR
Queue Stats
114W - 109L
1,495 Elo+
Solo
Fernando
Fernando
Silver IV
R13RI
Fernando
Silver IV
Level 84
Champion Stats
1W - 0L
1,313 SR
Queue Stats
5W - 7L
1,374 Elo+
Solo
Ruckus
Ruckus
Gold III
TheJerry
Ruckus
Gold III
Level 95
Champion Stats
3W - 6L
1,672 SR
Queue Stats
25W - 27L
1,513 Elo+
Solo
Vivian
Vivian
Silver I
n0nesy
Vivian
Silver I
Level 62
Champion Stats
4W - 2L
1,626 SR
Queue Stats
70W - 77L
1,348 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,558 SR
1,387 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 173
1,607 SR
1,456 Elo+
Tyra
Tyra
Gold V
BrajeS
Tyra
Gold V
Level 74
Champion Stats
7W - 3L
1,680 SR
Queue Stats
26W - 32L
1,471 Elo+
Party 1
Atlas
Atlas
Silver I
Zheithar
Atlas
Silver I
Level 192
Champion Stats
2W - 5L
1,544 SR
Queue Stats
127W - 146L
1,426 Elo+
Solo
Skye
Skye
Silver III
fireblueshadow
Skye
Silver III
Level 45
Champion Stats
3W - 4L
1,607 SR
Queue Stats
25W - 31L
1,360 Elo+
Party 1
Lian
Lian
Gold I
yasslaredoute01
Lian
Gold I
Level 449
Champion Stats
90W - 112L
1,520 SR
Queue Stats
953W - 944L
1,508 Elo+
Solo
Ying
Ying
Silver III
Хидж
Ying
Silver III
Level 106
Champion Stats
5W - 1L
1,686 SR
Queue Stats
26W - 24L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 2 / 18
3,001
231
29,991
31,952
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

54
15 / 7 / 8
3,114
240
87,495
50,426
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Fernando
R13RI
Fernando
51
5 / 4 / 13
2,990
230
50,388
79,657
48,452
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ruckus
TheJerry
Ruckus
44
10 / 9 / 13
3,092
238
63,898
81,872
58,731
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

Vivian
n0nesy
Vivian
41
8 / 9 / 12
2,966
228
65,486
42,855
18,556
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Bans
KogaZhin
Team 1 Score

4

VS

Team 2 Score

2

Bans
Betty la BombaInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
BrajeS
Tyra
48
10 / 9 / 14
3,671
282
80,572
52,786
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Atlas
Zheithar
Atlas
52
3 / 7 / 15
3,046
234
51,335
132,785
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

39
7 / 10 / 6
2,571
198
49,453
38,753
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

53
8 / 10 / 10
3,098
238
77,148
47,983
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ying
48
3 / 4 / 19
3,539
272
28,254
24,951
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
7m 6s
104
Kill Participation
95
40
Kills
31
31
Deaths
40
64
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tyra
BrajeS
Tyra
10
9
14
1.89
W
2
2
18
5.5
W
15
7
8
2.71
W
Fernando
R13RI
Fernando
5
4
13
2.88
W
Ruckus
TheJerry
Ruckus
10
9
13
1.83
L
Atlas
Zheithar
Atlas
3
7
15
1.5
L
7
10
6
1
W
Vivian
n0nesy
Vivian
8
9
12
1.56
L
8
10
10
1.3
L
Ying
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,258
Damage
286,762
286,762
Taken
297,258
125,739
Shielding
0
184,313
Healing
144,986
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
BrajeS
Tyra
80,572
55,202
0
3,696
52,786
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
29,991
23,742
118,362
25,863
31,952
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
87,495
75,086
1,260
25,712
50,426
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
R13RI
Fernando
50,388
26,996
0
7,485
79,657
48,452
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
TheJerry
Ruckus
63,898
48,709
0
4,693
81,872
58,731
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Atlas
Zheithar
Atlas
51,335
51,335
0
15,092
132,785
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
49,453
38,289
0
6,596
38,753
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vivian
n0nesy
Vivian
65,486
63,366
0
938
42,855
18,556
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
77,148
76,684
0
936
47,983
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
28,254
28,254
103,644
15,022
24,951
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role