Player Matchup

Willo
Willo
Diamond V
GriezeRiest
Willo
Diamond V
Level 650
Champion Stats
4W - 4L
1,808 SR
Queue Stats
907W - 869L
1,638 Elo+
Party 2
Atlas
Atlas
Masters
Køsmic
Atlas
Masters
Level 981
Champion Stats
2W - 3L
1,594 SR
Queue Stats
201W - 138L
1,738 Elo+
Party 4
Barik
Barik
Platinum I
MBPEntropy
Barik
Platinum I
Level 91
Champion Stats
5W - 3L
1,783 SR
Queue Stats
85W - 72L
1,659 Elo+
Party 2
Grover
Grover
Diamond V
Manuella13012
Grover
Diamond V
Level 999
Champion Stats
103W - 121L
1,595 SR
Queue Stats
533W - 523L
1,649 Elo+
Party 4
Seris
Seris
Diamond IV
YetiVeti
Seris
Diamond IV
Level 999
Champion Stats
332W - 243L
1,694 SR
Queue Stats
1,135W - 1,150L
1,611 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 744
1,695 SR
1,659 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 785
1,745 SR
1,658 Elo+
Yagorath
Yagorath
Diamond II
JaimerasPlay
Yagorath
Diamond II
Level 999
Champion Stats
37W - 30L
1,738 SR
Queue Stats
648W - 607L
1,657 Elo+
Solo
Inara
Inara
Platinum I
KrákenSmall
Inara
Platinum I
Level 63
Champion Stats
3W - 2L
1,854 SR
Queue Stats
31W - 27L
1,714 Elo+
Party 1
Rei
Rei
Diamond III
LAR0SALIA
Rei
Diamond III
Level 999
Champion Stats
204W - 145L
1,698 SR
Queue Stats
1,306W - 1,242L
1,640 Elo+
Party 3
Ying
Ying
Platinum III
Làgertha
Ying
Platinum III
Level 999
Champion Stats
12W - 5L
1,764 SR
Queue Stats
164W - 128L
1,585 Elo+
Party 1
Androxus
Androxus
Diamond V
Rubenini
Androxus
Diamond V
Level 863
Champion Stats
23W - 20L
1,674 SR
Queue Stats
108W - 79L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 2 / 14
2,903
323
74,691
27,405
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Atlas
Køsmic
Atlas
59
10 / 1 / 15
2,858
318
84,793
63,323
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Barik
40
4 / 2 / 13
2,970
330
48,649
40,191
24,872
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
3 / 1 / 26
3,093
344
25,911
29,573
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Seris
YetiVeti
Seris
60
3 / 1 / 19
2,680
298
65,904
43,877
1,491
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
FernandoLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
JaimerasPlay
Yagorath
59
3 / 7 / 3
1,786
198
36,278
78,231
12,501
Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 25%.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.4s after swapping into Planted Form.

Level 1

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

46
0 / 7 / 3
1,968
219
48,762
122,179
8,704
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
3 / 6 / 3
1,858
206
60,232
43,253
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Ying
59
0 / 4 / 2
1,776
197
13,464
19,836
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
Rubenini
Androxus
58
1 / 9 / 2
1,394
155
45,633
36,449
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
2m 51s
120
Kill Participation
20
33
Kills
7
7
Deaths
33
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
13
2
14
10
L
Yagorath
JaimerasPlay
Yagorath
3
7
3
0.64
L
0
7
3
0.21
W
Atlas
Køsmic
Atlas
10
1
15
17.5
L
3
6
3
0.75
L
Ying
0
4
2
0.25
W
Barik
4
2
13
5.25
W
3
1
26
16
L
Androxus
Rubenini
Androxus
1
9
2
0.22
W
Seris
YetiVeti
Seris
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,948
Damage
204,369
204,369
Taken
299,948
26,363
Shielding
21,205
163,557
Healing
183,792
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,691
67,942
0
570
27,405
0

Level 2

L
Yagorath
JaimerasPlay
Yagorath
36,278
13,440
0
3,707
78,231
12,501

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,762
42,966
0
7,131
122,179
8,704
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
Køsmic
Atlas
84,793
84,793
0
4,214
63,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
60,232
42,678
45,480
18,873
43,253
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ying
13,464
13,464
99,927
6,534
19,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
48,649
48,649
0
3,154
40,191
24,872

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
25,911
19,534
102,532
19,486
29,573
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
Rubenini
Androxus
45,633
42,335
0
2,140
36,449
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Seris
YetiVeti
Seris
65,904
56,302
19,387
14,214
43,877
1,491
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role