Player Matchup
VS
Match Stats
Sidereal
Weapon
Increase your maximum Health by 50.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
Eclipse
Void Grip
Heal for 150 every 1s while using Void Grip.
Level 3
Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 4.8s.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Harsh Training
Armor
Increase your maximum Health by 200.
Level 4
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5
Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Level 3
Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Void Lord
Soul Harvest
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Level 5
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Level 1
Hellish Lodestones
Ignition
Reduce your damage taken by 9% for 3s after activating Ignition.
Level 3
Fanning the Flames
Juggernaut
Gain a 150-Health Shield for 3s after activating Juggernaut.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4
Royal Decree
Detonate
Increase your Reload Speed by 4% for 3s after using Detonate.
Level 1
Ablative Coating
Poppy Bomb
Heal for 100 for each enemy hit with Poppy Bomb.
Level 1
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Level 5
Air Blast
Poppy Bomb
Increase your air control by 40% until you land after launching yourself with Poppy Bomb.
Level 4
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Scramble
Hustle
Reduce damage taken by 6% while using Hustle.
Level 2
Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2
XL Mag
Weapon
Increase your maximum Ammo by 10.
Level 5
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3
Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Cloudbreaker
Impasse
Increase the Health of Impasse by 1000.
Level 4
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
Summit
Impasse
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Level 1
Plateau
Impasse
Gain a 500-Health Shield for 3s after activating Impasse.
Level 4
Crag
Impasse
Heal for 750 after activating Impasse.
Level 5
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1
Sanctum of Faith
Moonlight
Regenerate 2% Moonlight every 1s while not using Moonlight.
Level 2
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Criminal Record
Dragon Stance
Gain 17.5% Lifesteal while in Dragon Stance.
Level 5
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5
Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Level 4
Reconfigure
Transporter
Activating Transporter generates 4 Ammo.
Level 1
Headstrong
Armor
Increase your maximum Health by 150.
Level 3
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 5.
Level 5
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 40%.
Level 2
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.