Player Matchup

VII
VII
BH KOH2782
VII
Level 64
Champion Stats
0W - 1L
1,262 SR
Queue Stats
7W - 4L
1,613 Elo+
Party 1
Raum
Raum
DragonMaster436
Raum
Level 130
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,704 Elo+
Solo
Pip
Pip
GamestopManager
Pip
Level 999
Champion Stats
1W - 1L
1,955 SR
Queue Stats
56W - 16L
1,697 Elo+
Solo
Seris
Seris
Huntergames4222
Seris
Level 93
Champion Stats
3W - 3L
1,429 SR
Queue Stats
9W - 12L
1,478 Elo+
Party 1
Imani
Imani
Neomett
Imani
Level 808
Champion Stats
0W - 3L
1,283 SR
Queue Stats
197W - 184L
1,686 Elo+
Solo
Team Averages
Level 419
1,486 SR
1,636 Elo+

VS

Team Averages
Level 381
1,617 SR
1,636 Elo+
Koga
Koga
EdEsau11
Koga
Level 999
Champion Stats
6W - 11L
1,535 SR
Queue Stats
67W - 91L
1,529 Elo+
Solo
Octavia
Octavia
IISkillz
Octavia
Level 58
Champion Stats
3W - 0L
1,873 SR
Queue Stats
104W - 30L
1,902 Elo+
Solo
Jenos
Jenos
LamboGodSoul
Jenos
Level 144
Champion Stats
12W - 13L
1,639 SR
Queue Stats
106W - 79L
1,582 Elo+
Solo
Dredge
Dredge
VEENO312PM
Dredge
Level 141
Champion Stats
67W - 52L
1,516 SR
Queue Stats
403W - 327L
1,608 Elo+
Solo
Moji
Moji
arras_skyblade
Moji
Level 563
Champion Stats
16W - 7L
1,522 SR
Queue Stats
26W - 23L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
3 / 11 / 2
2,148
537
15,827
32,882
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

30
1 / 5 / 3
1,100
275
7,461
38,433
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

58
11 / 7 / 7
2,830
708
45,764
36,410
0
Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

40
3 / 6 / 11
2,460
615
9,414
25,354
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Imani
Neomett
Imani
59
7 / 11 / 6
2,625
656
39,683
32,510
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Team 1 Score

-11

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
60
4 / 6 / 11
2,404
601
30,447
28,824
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Octavia
IISkillz
Octavia
36
18 / 4 / 4
3,055
764
62,600
25,073
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

43
2 / 4 / 15
2,360
590
15,538
15,023
525
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Dredge
VEENO312PM
Dredge
46
8 / 4 / 5
2,585
646
42,953
23,838
1,765
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
7 / 7 / 4
2,212
553
14,051
25,391
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
54
Kill Participation
78
25
Kills
39
40
Deaths
25
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
L
1
5
3
0.5
W
Koga
4
6
11
1.58
L
11
7
7
2.07
L
3
6
11
1.42
W
Octavia
IISkillz
Octavia
18
4
4
5
W
2
4
15
2.38
L
Imani
Neomett
Imani
7
11
6
0.91
W
Dredge
VEENO312PM
Dredge
8
4
5
2.63
W
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,149
Damage
165,589
165,589
Taken
118,149
0
Shielding
2,290
56,668
Healing
52,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,827
15,627
0
1,212
32,882
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
7,461
7,461
0
1,541
38,433
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
30,447
29,870
0
2,610
28,824
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
45,764
41,790
2,650
8,328
36,410
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
9,414
7,803
32,029
10,278
25,354
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
IISkillz
Octavia
62,600
51,025
524
1,712
25,073
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
15,538
4,036
27,385
6,228
15,023
525
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Imani
Neomett
Imani
39,683
31,150
0
630
32,510
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Dredge
VEENO312PM
Dredge
42,953
13,383
0
8,800
23,838
1,765
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
14,051
14,051
440
4,876
25,391
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role