Player Matchup

Fernando
Fernando
Gold I
GreetDoufly
Fernando
Gold I
Level 762
Champion Stats
1W - 1L
1,724 SR
Queue Stats
23W - 12L
1,624 Elo+
Party 1
Ying
Ying
Platinum III
Gupita
Ying
Platinum III
Level 91
Champion Stats
19W - 10L
1,667 SR
Queue Stats
59W - 48L
1,571 Elo+
Party 1
Tiberius
Tiberius
Gold III
Lain15
Tiberius
Gold III
Level 104
Champion Stats
5W - 1L
1,682 SR
Queue Stats
56W - 39L
1,579 Elo+
Party 1
Inara
Inara
Gold V
Zephyr Gatou
Inara
Gold V
Level 247
Champion Stats
3W - 1L
1,310 SR
Queue Stats
31W - 29L
1,508 Elo+
Party 1
Lex
Lex
Platinum II
abeklui
Lex
Platinum II
Level 667
Champion Stats
2W - 0L
1,993 SR
Queue Stats
36W - 28L
1,569 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 374
1,675 SR
1,570 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 703
1,610 SR
1,529 Elo+
Ash
Ash
Platinum IV
DARKMORTOL
Ash
Platinum IV
Level 999
Champion Stats
16W - 9L
1,743 SR
Queue Stats
1,095W - 1,054L
1,551 Elo+
Solo
Barik
Barik
Silver I
Leninaranjo
Barik
Silver I
Level 285
Champion Stats
12W - 16L
1,567 SR
Queue Stats
211W - 213L
1,470 Elo+
Solo
Jenos
Jenos
Gold I
SUPAPAY
Jenos
Gold I
Level 231
Champion Stats
11W - 9L
1,601 SR
Queue Stats
147W - 137L
1,576 Elo+
Party 2
VII
VII
Platinum IV
pndaaaaaaaaaa
VII
Platinum IV
Level 999
Champion Stats
35W - 41L
1,565 SR
Queue Stats
826W - 761L
1,535 Elo+
Solo
Viktor
Viktor
Platinum V
ulisespr-10
Viktor
Platinum V
Level 999
Champion Stats
27W - 34L
1,576 SR
Queue Stats
1,032W - 992L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GreetDoufly
Fernando
53
15 / 3 / 17
5,811
306
97,511
154,655
210,510
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Gupita
Ying
46
4 / 13 / 26
5,052
266
46,983
59,028
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
Lain15
Tiberius
41
9 / 18 / 13
3,891
205
78,819
87,450
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
5 / 10 / 19
4,260
224
61,211
145,895
33,715
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lex
57
28 / 20 / 16
5,987
315
125,170
85,939
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
VatuCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 10 / 21
4,952
261
121,170
118,970
49,905
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

53
5 / 17 / 13
4,503
237
76,590
116,113
63,624
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
SUPAPAY
Jenos
60
8 / 7 / 35
5,187
273
49,649
32,826
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
16 / 15 / 14
4,320
227
96,606
67,250
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
60
24 / 12 / 18
5,251
276
188,952
74,535
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 23s
Objective Time
11m 41s
152
Kill Participation
165
61
Kills
64
64
Deaths
61
91
Assists
101
Player
Kills
Deaths
Assists
KDA
L
11
10
21
2.15
W
Fernando
GreetDoufly
Fernando
15
3
17
7.83
W
Ying
Gupita
Ying
4
13
26
1.31
W
Tiberius
Lain15
Tiberius
9
18
13
0.86
L
5
17
13
0.68
L
Jenos
SUPAPAY
Jenos
8
7
35
3.64
W
5
10
19
1.45
W
Lex
28
20
16
1.8
L
16
15
14
1.53
L
Viktor
24
12
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,694
Damage
532,967
532,967
Taken
409,694
244,225
Shielding
113,529
320,246
Healing
195,853
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
121,170
111,462
0
1,837
118,970
49,905

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
GreetDoufly
Fernando
97,511
61,206
0
18,928
154,655
210,510
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ying
Gupita
Ying
46,983
46,983
235,830
29,552
59,028
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Tiberius
Lain15
Tiberius
78,819
60,727
0
15,760
87,450
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
76,590
76,590
0
9,193
116,113
63,624
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

L
Jenos
SUPAPAY
Jenos
49,649
23,683
164,021
14,992
32,826
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
61,211
41,621
0
12,891
145,895
33,715
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lex
125,170
113,830
0
7,285
85,939
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
96,606
76,171
376
2,434
67,250
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Viktor
188,952
147,556
0
3,000
74,535
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 2

Damage Done by Role

Damage Taken by Role