Player Matchup

Dredge
Dredge
AngelHrv
Dredge
Level 129
Champion Stats
8W - 10L
1,533 SR
Queue Stats
122W - 84L
1,579 Elo+
Party 2
Grover
Grover
CuboRubïk
Grover
Level 999
Champion Stats
10W - 11L
1,482 SR
Queue Stats
225W - 224L
1,559 Elo+
Party 2
Bomb King
Bomb King
PORKONN
Bomb King
Level 562
Champion Stats
38W - 17L
1,675 SR
Queue Stats
130W - 108L
1,560 Elo+
Party 2
Octavia
Octavia
TripNezta
Octavia
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 2
Willo
Willo
kaitoichigo
Willo
Level 180
Champion Stats
12W - 12L
1,600 SR
Queue Stats
677W - 672L
1,596 Elo+
Solo
Team Averages
Level 377
1,558 SR
1,538 Elo+

VS

Team Averages
Level 113
1,502 SR
1,513 Elo+
Terminus
Terminus
Beleth76767
Terminus
Level 134
Champion Stats
29W - 14L
1,681 SR
Queue Stats
570W - 552L
1,531 Elo+
Party 1
Octavia
Octavia
Kakashi4197
Octavia
Level 173
Champion Stats
1W - 1L
1,288 SR
Queue Stats
85W - 95L
1,486 Elo+
Solo
Jenos
Jenos
LilsitoLindo
Jenos
Level 50
Champion Stats
11W - 7L
1,554 SR
Queue Stats
79W - 75L
1,549 Elo+
Solo
Talus
Talus
ZeF842
Talus
Level 147
Champion Stats
4W - 9L
1,534 SR
Queue Stats
56W - 59L
1,544 Elo+
Solo
Kasumi
Kasumi
pufacasa
Kasumi
Level 59
Champion Stats
11W - 17L
1,451 SR
Queue Stats
153W - 162L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
AngelHrv
Dredge
33
3 / 4 / 5
1,776
127
47,278
22,849
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Grover
CuboRubïk
Grover
59
4 / 2 / 11
2,220
159
33,515
28,047
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
PORKONN
Bomb King
55
8 / 7 / 9
2,148
153
52,975
37,288
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Octavia
TripNezta
Octavia
8
1 / 7 / 7
2,156
154
28,909
40,164
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

53
14 / 9 / 6
2,671
191
85,500
44,017
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Beleth76767
Terminus
46
5 / 3 / 5
3,262
233
19,688
83,062
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Octavia
Kakashi4197
Octavia
56
10 / 6 / 6
3,374
241
57,591
40,230
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

25
8 / 8 / 11
4,376
313
37,099
49,265
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Talus
ZeF842
Talus
44
2 / 1 / 6
2,601
186
30,413
35,670
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Kasumi
pufacasa
Kasumi
36
4 / 11 / 3
2,642
189
27,574
39,950
0
Soulfire

Soulfire

Heal for 250 each time one of your Spirit Lures triggers.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

48s
Objective Time
6m 16s
68
Kill Participation
60
30
Kills
29
29
Deaths
29
38
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Dredge
AngelHrv
Dredge
3
4
5
1.38
W
Terminus
Beleth76767
Terminus
5
3
5
2.5
L
Grover
CuboRubïk
Grover
4
2
11
4.75
W
Octavia
Kakashi4197
Octavia
10
6
6
2.17
W
8
8
11
1.69
L
Bomb King
PORKONN
Bomb King
8
7
9
1.79
L
Octavia
TripNezta
Octavia
1
7
7
0.64
W
Talus
ZeF842
Talus
2
1
6
5
L
14
9
6
1.89
W
Kasumi
pufacasa
Kasumi
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,177
Damage
172,365
172,365
Taken
248,177
0
Shielding
0
106,542
Healing
171,542
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
AngelHrv
Dredge
47,278
37,284
0
2,477
22,849
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Terminus
Beleth76767
Terminus
19,688
11,294
0
8,516
83,062
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
CuboRubïk
Grover
33,515
26,811
70,479
23,241
28,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Octavia
Kakashi4197
Octavia
57,591
46,601
3,932
15,007
40,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
37,099
24,819
82,229
28,660
49,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Bomb King
PORKONN
Bomb King
52,975
43,021
0
1,579
37,288
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
TripNezta
Octavia
28,909
25,509
107
5,704
40,164
0

Level 1

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Talus
ZeF842
Talus
30,413
29,869
0
24,023
35,670
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
85,500
76,856
0
2,955
44,017
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
pufacasa
Kasumi
27,574
21,556
0
9,175
39,950
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role