Player Matchup

Khan
Khan
Platinum IV
Eds32
Khan
Platinum IV
Level 576
Champion Stats
28W - 46L
1,547 SR
Queue Stats
269W - 264L
1,530 Elo+
Solo
Tiberius
Tiberius
Gold IV
Gaba333
Tiberius
Gold IV
Level 100
Champion Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,532 Elo+
Solo
Skye
Skye
Gold III
Katíjah
Skye
Gold III
Level 997
Champion Stats
59W - 39L
1,711 SR
Queue Stats
354W - 379L
1,491 Elo+
Solo
Barik
Barik
Gold IV
Popftopf
Barik
Gold IV
Level 999
Champion Stats
10W - 20L
1,465 SR
Queue Stats
364W - 360L
1,501 Elo+
Solo
Ying
Ying
Gold IV
vikoto428
Ying
Gold IV
Level 110
Champion Stats
25W - 20L
1,563 SR
Queue Stats
101W - 85L
1,505 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 556
1,557 SR
1,512 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 371
1,614 SR
1,529 Elo+
Atlas
Atlas
Gold IV
F__A__X__-
Atlas
Gold IV
Level 139
Champion Stats
3W - 0L
1,794 SR
Queue Stats
180W - 158L
1,506 Elo+
Solo
Cassie
Cassie
Platinum III
FireIllusion
Cassie
Platinum III
Level 725
Champion Stats
320W - 317L
1,617 SR
Queue Stats
524W - 466L
1,575 Elo+
Solo
Koga
Koga
Gold I
MaMaadnes
Koga
Gold I
Level 321
Champion Stats
30W - 15L
1,710 SR
Queue Stats
151W - 137L
1,566 Elo+
Solo
Grover
Grover
Gold IV
dar5o706_
Grover
Gold IV
Level 587
Champion Stats
3W - 4L
1,449 SR
Queue Stats
131W - 121L
1,496 Elo+
Solo
Ash
Ash
Qualifying
lxtusss
Ash
Qualifying
Level 84
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Eds32
Khan
56
8 / 9 / 6
2,805
234
60,574
97,673
25,134
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tiberius
Gaba333
Tiberius
49
10 / 13 / 3
2,846
237
60,034
49,484
986
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Skye
54
5 / 10 / 6
2,522
210
60,858
48,547
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Barik
Popftopf
Barik
59
0 / 11 / 10
2,684
224
50,560
85,284
79,748
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
55
2 / 9 / 7
3,565
297
16,127
38,126
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
FernandoTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
5 / 3 / 13
4,376
365
61,216
68,374
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Cassie
47
21 / 4 / 11
3,548
296
93,162
28,036
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Koga
52
20 / 8 / 12
3,469
289
92,110
45,112
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
dar5o706_
Grover
59
3 / 5 / 29
3,415
285
29,848
37,840
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ash
53
3 / 5 / 15
3,036
253
42,778
68,791
34,874
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 39s
Objective Time
8m 13s
57
Kill Participation
132
25
Kills
52
52
Deaths
25
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Khan
Eds32
Khan
8
9
6
1.22
W
Atlas
5
3
13
3.83
W
Cassie
21
4
11
6.63
L
Tiberius
Gaba333
Tiberius
10
13
3
0.88
L
Skye
5
10
6
0.8
W
Koga
20
8
12
3.25
L
Barik
Popftopf
Barik
0
11
10
0.45
W
Grover
dar5o706_
Grover
3
5
29
3.5
W
Ash
3
5
15
2.1
L
Ying
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,153
Damage
319,114
319,114
Taken
248,153
105,868
Shielding
34,874
170,855
Healing
139,653
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
Eds32
Khan
60,574
57,878
1,322
13,951
97,673
25,134
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
61,216
61,216
895
2,340
68,374
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Cassie
93,162
65,326
0
2,961
28,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
Gaba333
Tiberius
60,034
49,989
0
7,155
49,484
986
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Skye
60,858
35,068
30,352
23,319
48,547
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
92,110
87,272
0
4,581
45,112
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
Popftopf
Barik
50,560
50,560
0
6,740
85,284
79,748
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
dar5o706_
Grover
29,848
21,773
102,283
25,776
37,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Ash
42,778
38,292
0
817
68,791
34,874
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
16,127
16,127
73,899
14,117
38,126
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role