Player Matchup

Ying
Ying
BlissfulG
Ying
Level 10
Champion Stats
3W - 3L
1,498 SR
Queue Stats
7W - 16L
1,530 Elo+
Solo
Cassie
Cassie
Katsukatto
Cassie
Level 26
Champion Stats
0W - 1L
1,577 SR
Queue Stats
4W - 6L
1,467 Elo+
Solo
Seris
Seris
Killrog666
Seris
Level 46
Champion Stats
13W - 9L
1,601 SR
Queue Stats
22W - 23L
1,489 Elo+
Solo
Fernando
Fernando
SIGILYTHrO
Fernando
Level 59
Champion Stats
7W - 10L
1,612 SR
Queue Stats
18W - 34L
1,355 Elo+
Solo
Viktor
Viktor
wedcup
Viktor
Level 47
Champion Stats
0W - 1L
1,184 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 38
1,495 SR
1,468 Elo+

VS

Team Averages
Level 35
1,624 SR
1,580 Elo+
Maeve
Maeve
LaDamePaindemie
Maeve
Level 33
Champion Stats
3W - 1L
1,363 SR
Queue Stats
8W - 15L
1,309 Elo+
Solo
Fernando
Fernando
SQU1DD7
Fernando
Level 21
Champion Stats
4W - 1L
1,777 SR
Queue Stats
7W - 8L
1,856 Elo+
Solo
Mal'Damba
Mal'Damba
YMYPkrallar
Mal'Damba
Level 21
Champion Stats
5W - 3L
1,769 SR
Queue Stats
32W - 31L
1,548 Elo+
Solo
Koga
Koga
pidoras007
Koga
Level 51
Champion Stats
11W - 6L
1,673 SR
Queue Stats
28W - 23L
1,642 Elo+
Solo
Pip
Pip
wiaderko39
Pip
Level 47
Champion Stats
54W - 41L
1,539 SR
Queue Stats
72W - 62L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
5
1 / 6 / 14
4,652
517
33,943
32,889
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Cassie
Katsukatto
Cassie
16
6 / 12 / 5
4,312
479
54,268
55,928
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Seris
24
9 / 8 / 7
5,034
559
38,099
42,237
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Fernando
SIGILYTHrO
Fernando
18
4 / 9 / 2
5,230
581
25,805
86,325
93,923
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
wedcup
Viktor
46
5 / 8 / 4
3,993
444
34,506
36,689
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
9 / 10 / 10
4,278
475
59,664
32,763
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
SQU1DD7
Fernando
11
5 / 3 / 12
5,257
584
44,089
64,465
50,333
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
YMYPkrallar
Mal'Damba
8
8 / 4 / 13
5,059
562
41,800
45,587
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Level 1

26
19 / 5 / 5
3,663
407
59,430
25,411
0
Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

26
2 / 3 / 14
4,269
474
49,085
18,395
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 29s
Objective Time
11m 31s
57
Kill Participation
97
25
Kills
43
43
Deaths
25
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ying
1
6
14
1.33
L
Cassie
Katsukatto
Cassie
6
12
5
0.71
L
Seris
9
8
7
1.56
W
9
10
10
1.4
L
Fernando
SIGILYTHrO
Fernando
4
9
2
0.56
W
Fernando
SQU1DD7
Fernando
5
3
12
3.67
W
Mal'Damba
YMYPkrallar
Mal'Damba
8
4
13
3.63
W
19
5
5
4.3
L
Viktor
wedcup
Viktor
5
8
4
0.88
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,621
Damage
254,068
254,068
Taken
186,621
93,923
Shielding
50,333
134,388
Healing
117,778
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
33,943
17,993
40,957
16,238
32,889
0
L
Cassie
Katsukatto
Cassie
54,268
49,497
380
3,012
55,928
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Seris
38,099
31,621
43,894
12,688
42,237
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
59,664
56,326
1,034
6,830
32,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
SIGILYTHrO
Fernando
25,805
14,550
0
4,918
86,325
93,923
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
SQU1DD7
Fernando
44,089
31,605
0
4,923
64,465
50,333

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Mal'Damba
YMYPkrallar
Mal'Damba
41,800
22,212
52,442
32,907
45,587
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
59,430
58,380
1,029
3,004
25,411
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
wedcup
Viktor
34,506
23,209
0
12,301
36,689
0
W
49,085
44,592
7,671
7,938
18,395
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role