Player Matchup

Ash
Ash
Gold V
BOTwoody
Ash
Gold V
Level 193
Champion Stats
2W - 1L
1,749 SR
Queue Stats
63W - 72L
1,453 Elo+
Party 1
Fernando
Fernando
Platinum III
Emhee
Fernando
Platinum III
Level 804
Champion Stats
16W - 9L
1,658 SR
Queue Stats
272W - 256L
1,552 Elo+
Party 2
Willo
Willo
Platinum III
Juli191
Willo
Platinum III
Level 153
Champion Stats
27W - 24L
1,641 SR
Queue Stats
308W - 293L
1,589 Elo+
Solo
Corvus
Corvus
Gold V
Kokocek
Corvus
Gold V
Level 322
Champion Stats
2W - 3L
1,477 SR
Queue Stats
63W - 72L
1,453 Elo+
Party 1
Vatu
Vatu
Diamond V
Lucario079
Vatu
Diamond V
Level 189
Champion Stats
127W - 74L
1,765 SR
Queue Stats
290W - 245L
1,651 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 332
1,658 SR
1,540 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 393
1,635 SR
1,542 Elo+
Makoa
Makoa
Platinum IV
AomineHealdmg
Makoa
Platinum IV
Level 169
Champion Stats
9W - 6L
1,775 SR
Queue Stats
65W - 67L
1,517 Elo+
Solo
Inara
Inara
Gold I
Deadlypuss
Inara
Gold I
Level 77
Champion Stats
0W - 1L
1,608 SR
Queue Stats
2W - 2L
1,583 Elo+
Solo
Tyra
Tyra
Platinum IV
SHAMAN2326
Tyra
Platinum IV
Level 402
Champion Stats
5W - 9L
1,578 SR
Queue Stats
212W - 173L
1,555 Elo+
Party 3
Rei
Rei
Platinum IV
uuYwYuu
Rei
Platinum IV
Level 746
Champion Stats
3W - 3L
1,626 SR
Queue Stats
1,013W - 970L
1,519 Elo+
Solo
Ying
Ying
Gold I
vansunnie
Ying
Gold I
Level 571
Champion Stats
28W - 28L
1,590 SR
Queue Stats
193W - 167L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 6 / 10
3,360
336
43,944
63,600
22,565
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Level 1

Fernando
Emhee
Fernando
59
1 / 3 / 18
3,293
329
96,459
92,894
58,389
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
Juli191
Willo
47
12 / 4 / 11
3,318
332
105,341
34,862
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Corvus
Kokocek
Corvus
59
5 / 2 / 17
3,698
370
25,684
19,632
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

55
12 / 7 / 14
3,225
323
80,760
44,841
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 9 / 3
2,629
263
49,441
114,797
36,295
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Inara
34
4 / 7 / 11
2,607
261
58,573
90,622
10,001
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
9 / 7 / 4
2,749
275
87,654
67,147
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Rei
60
2 / 7 / 12
2,427
243
50,042
45,649
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Ying
60
0 / 6 / 10
2,185
219
10,119
33,973
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 51s
Objective Time
7m 1s
106
Kill Participation
62
36
Kills
22
22
Deaths
36
70
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
W
6
6
10
1.83
L
Inara
4
7
11
1.36
W
Fernando
Emhee
Fernando
1
3
18
3.33
W
Willo
Juli191
Willo
12
4
11
4.38
W
Corvus
Kokocek
Corvus
5
2
17
6.75
W
12
7
14
2.71
L
9
7
4
1.57
L
Rei
2
7
12
1.14
L
Ying
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,188
Damage
255,829
255,829
Taken
352,188
80,954
Shielding
46,296
178,713
Healing
203,816
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,441
46,071
0
1,816
114,797
36,295
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
43,944
41,547
0
2,996
63,600
22,565

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
58,573
46,278
0
2,713
90,622
10,001

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
Emhee
Fernando
96,459
46,244
0
11,485
92,894
58,389
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Willo
Juli191
Willo
105,341
93,257
0
692
34,862
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
Kokocek
Corvus
25,684
16,246
135,989
14,831
19,632
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
80,760
59,776
0
12,720
44,841
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
87,654
54,633
0
2,642
67,147
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rei
50,042
34,584
81,694
16,347
45,649
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
10,119
10,119
88,606
9,998
33,973
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role