Player Matchup

Barik
Barik
Bronze II
AP Doom1772
Barik
Bronze II
Level 209
Champion Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,381 Elo+
Solo
Lex
Lex
Silver III
LukasM Br
Lex
Silver III
Level 974
Champion Stats
9W - 9L
1,630 SR
Queue Stats
455W - 483L
1,442 Elo+
Solo
Ruckus
Ruckus
Bronze I
TwennyH8
Ruckus
Bronze I
Level 54
Champion Stats
20W - 28L
1,537 SR
Queue Stats
60W - 77L
1,346 Elo+
Party 1
Grover
Grover
Silver V
goatnation
Grover
Silver V
Level 50
Champion Stats
0W - 2L
1,394 SR
Queue Stats
29W - 43L
1,347 Elo+
Solo
Tyra
Tyra
Silver III
saphare
Tyra
Silver III
Level 166
Champion Stats
2W - 3L
1,542 SR
Queue Stats
86W - 104L
1,349 Elo+
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 291
1,520 SR
1,373 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,664 SR
1,462 Elo+
Imani
Imani
Bronze I
TtvSpacejammer5
Imani
Bronze I
Level 32
Champion Stats
3W - 3L
1,905 SR
Queue Stats
19W - 18L
1,418 Elo+
Party 2
Khan
Khan
Silver V
ZeroCool7767
Khan
Silver V
Level 202
Champion Stats
2W - 2L
1,613 SR
Queue Stats
69W - 62L
1,460 Elo+
Solo
Terminus
Terminus
Silver II
d1 kicks
Terminus
Silver II
Level 226
Champion Stats
13W - 5L
1,839 SR
Queue Stats
25W - 23L
1,447 Elo+
Party 2
Lillith
Lillith
Bronze II
miamigamboa305
Lillith
Bronze II
Level 39
Champion Stats
20W - 24L
1,320 SR
Queue Stats
72W - 84L
1,485 Elo+
Solo
Koga
Koga
Silver II
遊戯の神テト
Koga
Silver II
Level 49
Champion Stats
9W - 6L
1,646 SR
Queue Stats
23W - 14L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 4 / 13
2,298
230
56,534
64,107
54,506
Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
5 / 7 / 7
1,842
184
46,412
31,294
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 4.8s.

Level 4

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Ruckus
TwennyH8
Ruckus
26
4 / 6 / 9
1,984
198
68,328
60,576
28,449
At The Ready

At The Ready

Missile Launcher

Generate 40 Ammo for each enemy hit by Missile Launcher.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Grover
goatnation
Grover
40
1 / 8 / 17
2,240
224
16,236
40,203
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
saphare
Tyra
59
13 / 10 / 6
2,464
246
88,353
53,586
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
MojiTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
ReiWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
5 / 7 / 10
3,132
313
65,952
41,702
2,700
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

50
5 / 6 / 11
3,501
350
30,806
84,129
28,708
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Terminus
d1 kicks
Terminus
48
10 / 4 / 7
3,088
309
45,894
77,019
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

23
0 / 4 / 19
3,287
329
15,735
39,127
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

24
15 / 6 / 10
3,624
362
91,379
33,886
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 6s
Objective Time
9m 47s
80
Kill Participation
92
28
Kills
35
35
Deaths
27
52
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
4
13
2.88
L
5
7
7
1.21
W
5
7
10
1.43
L
Ruckus
TwennyH8
Ruckus
4
6
9
1.42
W
5
6
11
1.75
W
Terminus
d1 kicks
Terminus
10
4
7
3.38
L
Grover
goatnation
Grover
1
8
17
1.19
W
0
4
19
2.38
L
Tyra
saphare
Tyra
13
10
6
1.6
W
15
6
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,863
Damage
249,766
249,766
Taken
275,863
82,955
Shielding
31,408
143,258
Healing
148,261
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
56,534
56,534
0
21,312
64,107
54,506
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
46,412
42,812
0
1,310
31,294
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
65,952
34,025
0
9,383
41,702
2,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
TwennyH8
Ruckus
68,328
45,305
0
2,214
60,576
28,449

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
30,806
27,029
6,481
16,113
84,129
28,708
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
d1 kicks
Terminus
45,894
30,865
0
17,924
77,019
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grover
goatnation
Grover
16,236
12,822
91,816
23,624
40,203
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
15,735
1,407
95,061
348
39,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
saphare
Tyra
88,353
46,811
0
2,982
53,586
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
91,379
76,703
0
2,951
33,886
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role