Player Matchup

Raum
Raum
Ezzar
Raum
Level 999
Champion Stats
3W - 5L
1,565 SR
Queue Stats
750W - 781L
1,501 Elo+
Solo
Willo
Willo
NinjaviraDemon
Willo
Level 111
Champion Stats
181W - 173L
1,643 SR
Queue Stats
557W - 559L
1,630 Elo+
Solo
Zhin
Zhin
Pasica676
Zhin
Level 148
Champion Stats
92W - 50L
1,709 SR
Queue Stats
410W - 413L
1,543 Elo+
Party 2
Ying
Ying
акило
Ying
Level 864
Champion Stats
99W - 89L
1,607 SR
Queue Stats
817W - 818L
1,572 Elo+
Party 2
Drogoz
Drogoz
сMurchik
Drogoz
Level 999
Champion Stats
3W - 0L
1,675 SR
Queue Stats
104W - 90L
1,609 Elo+
Solo
Team Averages
Level 624
1,640 SR
1,571 Elo+

VS

Team Averages
Level 165
1,639 SR
1,568 Elo+
Yagorath
Yagorath
Arth0xx
Yagorath
Level 109
Champion Stats
88W - 46L
1,706 SR
Queue Stats
205W - 200L
1,587 Elo+
Party 1
Grohk
Grohk
HerrOminous
Grohk
Level 114
Champion Stats
8W - 3L
1,639 SR
Queue Stats
71W - 48L
1,646 Elo+
Solo
Vora
Vora
SPUTIBIA
Vora
Level 85
Champion Stats
83W - 93L
1,512 SR
Queue Stats
214W - 230L
1,516 Elo+
Party 3
Furia
Furia
THUNDERC00KIE
Furia
Level 185
Champion Stats
79W - 44L
1,749 SR
Queue Stats
561W - 530L
1,558 Elo+
Party 1
Saati
Saati
cristomast
Saati
Level 330
Champion Stats
29W - 33L
1,588 SR
Queue Stats
527W - 526L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Ezzar
Raum
58
5 / 10 / 44
5,537
346
104,519
214,018
8,064
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

50
8 / 1 / 30
4,248
266
123,753
41,757
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Zhin
53
14 / 6 / 24
4,181
261
94,687
85,306
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
10 / 4 / 24
4,267
267
25,196
40,179
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Drogoz
сMurchik
Drogoz
59
26 / 5 / 10
4,442
278
115,418
50,594
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Arth0xx
Yagorath
33
6 / 15 / 10
5,888
368
93,875
207,869
0
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 40%.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

37
5 / 14 / 10
3,159
197
102,519
88,313
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Vora
28
5 / 12 / 6
2,714
170
61,985
51,038
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

60
4 / 14 / 10
5,135
321
70,648
69,978
7,587
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Saati
59
6 / 8 / 12
3,478
217
102,827
44,281
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 50s
Objective Time
6m 32s
195
Kill Participation
74
63
Kills
26
26
Deaths
63
132
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Yagorath
Arth0xx
Yagorath
6
15
10
0.73
W
Raum
Ezzar
Raum
5
10
44
2.7
L
5
14
10
0.71
W
8
1
30
23
W
Zhin
14
6
24
4.33
L
Vora
5
12
6
0.67
L
4
14
10
0.64
L
Saati
6
8
12
1.5
W
10
4
24
5.5
W
Drogoz
сMurchik
Drogoz
26
5
10
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

463,573
Damage
431,854
431,854
Taken
461,479
8,064
Shielding
7,587
219,346
Healing
247,198
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Yagorath
Arth0xx
Yagorath
93,875
59,876
0
28,380
207,869
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 2

W
Raum
Ezzar
Raum
104,519
91,180
42,660
31,033
214,018
8,064

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
102,519
42,268
28,579
50,007
88,313
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
123,753
68,021
0
820
41,757
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Zhin
94,687
83,626
0
3,312
85,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
61,985
40,820
0
13,107
51,038
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
70,648
57,453
86,926
28,692
69,978
7,587

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Saati
102,827
55,008
0
11,507
44,281
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
25,196
25,196
119,768
20,731
40,179
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

W
Drogoz
сMurchik
Drogoz
115,418
91,731
0
1,022
50,594
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role