Player Matchup

Grover
Grover
Icyboy518
Grover
Level 144
Champion Stats
12W - 6L
1,648 SR
Queue Stats
90W - 69L
1,546 Elo+
Party 3
Yagorath
Yagorath
SoulAnimaZ0
Yagorath
Level 261
Champion Stats
8W - 9L
1,500 SR
Queue Stats
67W - 64L
1,577 Elo+
Party 2
Terminus
Terminus
StupiderJupiter
Terminus
Level 643
Champion Stats
1W - 0L
1,500 SR
Queue Stats
165W - 141L
1,591 Elo+
Party 2
Vora
Vora
Viper5471
Vora
Level 100
Champion Stats
2W - 3L
1,302 SR
Queue Stats
73W - 74L
1,482 Elo+
Party 3
Octavia
Octavia
What-A-Drag22
Octavia
Level 340
Champion Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,536 Elo+
Party 2
Team Averages
Level 298
1,490 SR
1,546 Elo+

VS

Team Averages
Level 636
1,534 SR
1,607 Elo+
Moji
Moji
BDMWolf13
Moji
Level 999
Champion Stats
54W - 39L
1,642 SR
Queue Stats
1,162W - 1,179L
1,608 Elo+
Party 1
Kasumi
Kasumi
Gloczama
Kasumi
Level 937
Champion Stats
2W - 3L
1,366 SR
Queue Stats
221W - 202L
1,642 Elo+
Solo
Ruckus
Ruckus
GraceLotus97
Ruckus
Level 999
Champion Stats
3W - 7L
1,410 SR
Queue Stats
339W - 331L
1,612 Elo+
Party 1
Rei
Rei
SaberShade
Rei
Level 174
Champion Stats
6W - 7L
1,527 SR
Queue Stats
12W - 12L
1,559 Elo+
Solo
Octavia
Octavia
ioyewibhrjrk3iu
Octavia
Level 72
Champion Stats
2W - 7L
1,726 SR
Queue Stats
65W - 59L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Icyboy518
Grover
41
5 / 4 / 26
3,244
324
30,487
36,758
2,370
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Yagorath
SoulAnimaZ0
Yagorath
45
3 / 3 / 15
2,570
257
26,032
66,616
0
Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Terminus
59
16 / 2 / 15
3,136
314
58,578
51,040
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Vora
59
9 / 7 / 11
2,673
267
58,380
35,115
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Octavia
52
8 / 6 / 9
2,452
245
23,077
22,389
0
Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
60
4 / 14 / 3
1,584
158
27,704
39,101
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Kasumi
Gloczama
Kasumi
56
10 / 5 / 2
2,354
235
83,572
26,991
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Ruckus
60
2 / 6 / 6
1,699
170
30,687
55,796
15,738
Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

51
2 / 7 / 5
2,953
295
27,453
36,699
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

36
4 / 9 / 7
2,402
240
42,502
37,967
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
1m 51s
117
Kill Participation
45
41
Kills
22
22
Deaths
41
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Moji
4
14
3
0.39
L
Kasumi
Gloczama
Kasumi
10
5
2
2.2
L
Ruckus
2
6
6
0.83
W
Grover
Icyboy518
Grover
5
4
26
4.5
L
2
7
5
0.64
W
Yagorath
SoulAnimaZ0
Yagorath
3
3
15
3.5
W
Terminus
16
2
15
11.75
W
Vora
9
7
11
2.07
W
Octavia
8
6
9
2.08
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,554
Damage
211,918
211,918
Taken
196,554
2,370
Shielding
15,738
137,453
Healing
91,647
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
27,704
27,704
5,589
4,704
39,101
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Kasumi
Gloczama
Kasumi
83,572
61,815
0
6,419
26,991
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ruckus
30,687
24,319
0
5,756
55,796
15,738
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
Icyboy518
Grover
30,487
22,111
73,286
26,694
36,758
2,370
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,453
25,535
49,690
18,826
36,699
0

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Yagorath
SoulAnimaZ0
Yagorath
26,032
18,612
0
18,915
66,616
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
58,578
37,238
0
5,672
51,040
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
58,380
43,151
741
8,617
35,115
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Octavia
23,077
20,107
709
2,819
22,389
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
42,502
30,171
0
663
37,967
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role