Player Matchup

Bomb King
Bomb King
Gold IV
FormativeBike6
Bomb King
Gold IV
Level 121
Champion Stats
0W - 1L
1,592 SR
Queue Stats
64W - 62L
1,511 Elo+
Solo
Fernando
Fernando
Silver IV
God_Andridious
Fernando
Silver IV
Level 346
Champion Stats
16W - 27L
1,559 SR
Queue Stats
140W - 151L
1,439 Elo+
Solo
Yagorath
Yagorath
Gold V
GreenLanternll
Yagorath
Gold V
Level 999
Champion Stats
7W - 13L
1,573 SR
Queue Stats
507W - 525L
1,402 Elo+
Solo
Ying
Ying
Qualifying
KluelessTTV
Ying
Qualifying
Level 60
Champion Stats
0W - 1L
1,506 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Koga
Koga
Bronze II
Markusdeganis
Koga
Bronze II
Level 999
Champion Stats
0W - 3L
1,628 SR
Queue Stats
516W - 571L
1,351 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 505
1,571 SR
1,440 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 331
1,560 SR
1,425 Elo+
Corvus
Corvus
Silver III
Aiwa228
Corvus
Silver III
Level 70
Champion Stats
13W - 16L
1,400 SR
Queue Stats
112W - 110L
1,362 Elo+
Party 1
Maeve
Maeve
Gold III
Eleum
Maeve
Gold III
Level 415
Champion Stats
2W - 3L
1,565 SR
Queue Stats
62W - 43L
1,523 Elo+
Solo
Dredge
Dredge
Silver IV
MortikTM
Dredge
Silver IV
Level 97
Champion Stats
9W - 3L
1,653 SR
Queue Stats
105W - 103L
1,365 Elo+
Party 1
Jenos
Jenos
Silver III
cyberjhor11
Jenos
Silver III
Level 74
Champion Stats
52W - 37L
1,591 SR
Queue Stats
109W - 113L
1,370 Elo+
Solo
Barik
Barik
Gold II
romanempire0023
Barik
Gold II
Level 999
Champion Stats
15W - 11L
1,594 SR
Queue Stats
47W - 48L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
FormativeBike6
Bomb King
59
4 / 8 / 0
1,442
206
27,532
32,593
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
59
1 / 5 / 4
1,956
279
24,865
54,148
47,767
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Yagorath
57
1 / 7 / 2
1,511
216
27,829
61,738
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

28
0 / 6 / 0
1,256
179
10,321
32,792
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
2 / 12 / 0
1,299
186
16,524
29,247
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
SkyeKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
LillithTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Aiwa228
Corvus
21
4 / 3 / 13
2,239
320
22,743
13,269
0
Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Maeve
Eleum
Maeve
48
11 / 0 / 8
2,395
342
62,369
29,063
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

Dredge
MortikTM
Dredge
45
12 / 2 / 6
2,477
354
54,008
10,362
900
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

37
5 / 1 / 20
2,405
344
15,346
10,947
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
6 / 2 / 17
2,839
406
56,052
43,430
38,501
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 32s
Objective Time
7m 45s
14
Kill Participation
102
8
Kills
38
38
Deaths
8
6
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Corvus
Aiwa228
Corvus
4
3
13
3.5
W
Maeve
Eleum
Maeve
11
0
8
15
L
Bomb King
FormativeBike6
Bomb King
4
8
0
0.5
L
Fernando
1
5
4
0.6
L
Yagorath
1
7
2
0.29
L
0
6
0
0
L
2
12
0
0.17
W
Dredge
MortikTM
Dredge
12
2
6
7.5
W
5
1
20
15
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,071
Damage
210,518
210,518
Taken
107,071
47,767
Shielding
39,401
78,054
Healing
85,730
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
Aiwa228
Corvus
22,743
16,281
24,742
1,544
13,269
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
Eleum
Maeve
62,369
60,072
0
3,115
29,063
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
FormativeBike6
Bomb King
27,532
23,437
0
1,843
32,593
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
24,865
17,975
0
7,476
54,148
47,767
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Yagorath
27,829
21,298
0
1,202
61,738
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
10,321
10,321
47,470
18,919
32,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
16,524
14,699
0
1,144
29,247
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Dredge
MortikTM
Dredge
54,008
40,130
0
0
10,362
900

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
15,346
10,203
42,548
6,959
10,947
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,052
56,052
0
6,822
43,430
38,501
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role