Player Matchup

Tiberius
Tiberius
Aqt ranger
Tiberius
Level 156
Champion Stats
11W - 9L
1,514 SR
Queue Stats
416W - 429L
1,459 Elo+
Solo
Inara
Inara
Onicyrus
Inara
Level 12
Champion Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,621 Elo+
Party 2
Skye
Skye
Sam634
Skye
Level 59
Champion Stats
54W - 37L
1,666 SR
Queue Stats
74W - 64L
1,595 Elo+
Party 2
Kinessa
Kinessa
mqMicr0
Kinessa
Level 509
Champion Stats
1W - 7L
1,219 SR
Queue Stats
343W - 354L
1,531 Elo+
Solo
Ying
Ying
wonted_limit7
Ying
Level 344
Champion Stats
256W - 186L
1,671 SR
Queue Stats
619W - 628L
1,506 Elo+
Solo
Team Averages
Level 216
1,514 SR
1,542 Elo+

VS

Team Averages
Level 224
1,598 SR
1,508 Elo+
Jenos
Jenos
Adrenalin83
Jenos
Level 686
Champion Stats
9W - 10L
1,648 SR
Queue Stats
209W - 203L
1,522 Elo+
Solo
Koga
Koga
Floppix_
Koga
Level 40
Champion Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,519 Elo+
Solo
Barik
Barik
Sacrammentum
Barik
Level 229
Champion Stats
61W - 58L
1,527 SR
Queue Stats
145W - 159L
1,466 Elo+
Solo
Tiberius
Tiberius
Selogori
Tiberius
Level 22
Champion Stats
8W - 3L
1,749 SR
Queue Stats
26W - 24L
1,495 Elo+
Party 1
Maeve
Maeve
ZeFloof
Maeve
Level 142
Champion Stats
12W - 12L
1,564 SR
Queue Stats
25W - 23L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Aqt ranger
Tiberius
51
17 / 12 / 17
3,851
214
93,935
48,218
1,954
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Inara
Onicyrus
Inara
9
5 / 17 / 14
3,532
196
34,256
141,323
50,777
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Skye
Sam634
Skye
28
33 / 19 / 10
4,914
273
98,412
74,398
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Kinessa
mqMicr0
Kinessa
59
13 / 10 / 30
1,528
85
110,508
31,488
600
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

57
6 / 10 / 23
1,351
75
35,349
52,304
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 15 / 35
4,913
273
54,680
64,029
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Koga
11
13 / 11 / 16
4,192
233
68,008
60,861
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

46
9 / 14 / 27
5,080
282
62,919
108,092
112,670
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tiberius
Selogori
Tiberius
13
11 / 23 / 16
4,256
236
63,152
68,175
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Maeve
ZeFloof
Maeve
37
25 / 11 / 17
5,557
309
98,972
71,303
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 55s
Objective Time
13m 27s
168
Kill Participation
179
74
Kills
68
68
Deaths
74
94
Assists
111
Player
Kills
Deaths
Assists
KDA
W
10
15
35
1.83
L
Tiberius
Aqt ranger
Tiberius
17
12
17
2.13
W
Koga
13
11
16
1.91
L
Inara
Onicyrus
Inara
5
17
14
0.71
W
9
14
27
1.61
L
Skye
Sam634
Skye
33
19
10
2
W
Tiberius
Selogori
Tiberius
11
23
16
0.83
W
Maeve
ZeFloof
Maeve
25
11
17
3.05
L
Kinessa
mqMicr0
Kinessa
13
10
30
2.8
L
6
10
23
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

372,460
Damage
347,731
347,731
Taken
372,460
53,331
Shielding
112,670
133,300
Healing
181,888
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
54,680
20,608
77,682
30,445
64,029
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
Aqt ranger
Tiberius
93,935
47,767
0
13,628
48,218
1,954
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
68,008
59,192
0
20,281
60,861
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Inara
Onicyrus
Inara
34,256
29,352
0
1,303
141,323
50,777
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
62,919
62,919
0
19,265
108,092
112,670
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 1

L
Skye
Sam634
Skye
98,412
67,151
0
22,640
74,398
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Selogori
Tiberius
63,152
52,324
0
6,177
68,175
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
ZeFloof
Maeve
98,972
93,979
0
28,038
71,303
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Kinessa
mqMicr0
Kinessa
110,508
34,093
0
4,500
31,488
600

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
35,349
24,263
67,739
23,490
52,304
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role