Player Matchup
VS
Match Stats
Ruthless
Armor
Decrease the rate of Wrath decay by 30%.
Level 3
Incandescent Being
Armor
Increase your maximum Health by 250.
Level 5
Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 10%.
Level 1
Light of Dawn
Kindle Soul
Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.
Level 1
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2
Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Decrepify
Poison Bolts
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Level 4
Slip Away
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1
Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3
Tactical Reload
Weapon
Generate 8 Ammo after getting an Elimination.
Level 2
Twilight Armor
Armor
Increase your maximum Ammo by 10.
Level 5
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 0.8s.
Level 1
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.
Level 2
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 0.5s.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.
Level 4
Arcane Ice
Frost Bomb
Increase the Mana generation of Frost Bomb by 60%.
Level 4
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Level 1
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Tangible
Armor
Increase your maximum Health by 100.
Level 2
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 2%.
Level 1
The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 5 units.
Level 1
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
Forever Changed
Increase your maximum Health by 750.
Level 5
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Roost
Scope
Hits with Talon Rifle generate 4% Ultimate charge.
Level 4
Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.