Player Matchup

Inara
Inara
Platinum IV
Arran Fool
Inara
Platinum IV
Level 369
Champion Stats
66W - 54L
1,659 SR
Queue Stats
198W - 198L
1,550 Elo+
Solo
Androxus
Androxus
Masters
CauBlackAf
Androxus
Masters
Level 132
Champion Stats
62W - 50L
1,709 SR
Queue Stats
303W - 264L
1,674 Elo+
Solo
Grover
Grover
Diamond III
flouste64
Grover
Diamond III
Level 972
Champion Stats
11W - 11L
1,585 SR
Queue Stats
385W - 375L
1,663 Elo+
Solo
Koga
Koga
Diamond V
hiimlovro
Koga
Diamond V
Level 687
Champion Stats
5W - 5L
1,783 SR
Queue Stats
534W - 522L
1,649 Elo+
Party 1
Barik
Barik
Platinum I
strikan123
Barik
Platinum I
Level 524
Champion Stats
51W - 37L
1,716 SR
Queue Stats
323W - 284L
1,658 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 537
1,690 SR
1,639 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 820
1,680 SR
1,644 Elo+
Evie
Evie
Diamond IV
Rałe
Evie
Diamond IV
Level 999
Champion Stats
93W - 76L
1,771 SR
Queue Stats
244W - 205L
1,656 Elo+
Solo
Rei
Rei
Platinum II
Spell4Field
Rei
Platinum II
Level 999
Champion Stats
2W - 3L
1,648 SR
Queue Stats
415W - 396L
1,601 Elo+
Solo
Sha Lin
Sha Lin
Platinum III
TqZaX
Sha Lin
Platinum III
Level 999
Champion Stats
23W - 17L
1,681 SR
Queue Stats
267W - 247L
1,616 Elo+
Solo
Fernando
Fernando
Platinum II
guessue
Fernando
Platinum II
Level 773
Champion Stats
9W - 13L
1,674 SR
Queue Stats
156W - 125L
1,682 Elo+
Solo
Yagorath
Yagorath
Platinum I
xDRAGON5771x
Yagorath
Platinum I
Level 331
Champion Stats
26W - 15L
1,627 SR
Queue Stats
27W - 16L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
57
3 / 5 / 6
2,959
269
41,339
66,955
13,949
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
CauBlackAf
Androxus
53
9 / 4 / 9
4,373
398
76,192
54,360
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grover
flouste64
Grover
58
4 / 2 / 22
4,144
377
34,802
53,756
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
59
9 / 2 / 9
3,352
305
61,760
51,225
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
59
5 / 3 / 9
3,579
325
65,731
56,032
41,803
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Rałe
Evie
60
4 / 9 / 4
2,144
195
62,224
43,136
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
0 / 4 / 11
2,974
270
11,665
22,793
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Sha Lin
TqZaX
Sha Lin
58
2 / 7 / 4
1,909
174
67,939
39,267
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
guessue
Fernando
59
6 / 7 / 5
2,516
229
70,654
86,071
81,028
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Yagorath
xDRAGON5771x
Yagorath
43
4 / 3 / 10
2,282
207
69,846
83,739
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 40%.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 23s
Objective Time
3m 21s
85
Kill Participation
50
30
Kills
16
16
Deaths
30
55
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Inara
3
5
6
1.2
W
Androxus
CauBlackAf
Androxus
9
4
9
3.38
L
Evie
Rałe
Evie
4
9
4
0.67
L
0
4
11
1.38
L
Sha Lin
TqZaX
Sha Lin
2
7
4
0.57
W
Grover
flouste64
Grover
4
2
22
7.5
L
Fernando
guessue
Fernando
6
7
5
1.21
W
Koga
9
2
9
6.75
W
Barik
5
3
9
3.17
L
Yagorath
xDRAGON5771x
Yagorath
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,824
Damage
282,328
282,328
Taken
275,006
55,752
Shielding
81,028
224,461
Healing
171,677
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
41,339
29,019
0
1,170
66,955
13,949
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
CauBlackAf
Androxus
76,192
59,994
0
2,496
54,360
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Evie
Rałe
Evie
62,224
58,595
0
9,033
43,136
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
11,665
10,140
128,273
13,523
22,793
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
TqZaX
Sha Lin
67,939
58,843
0
1,443
39,267
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
flouste64
Grover
34,802
27,128
160,163
47,374
53,756
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
guessue
Fernando
70,654
37,517
0
5,822
86,071
81,028
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
61,760
55,958
0
11,521
51,225
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
65,731
65,731
0
1,737
56,032
41,803
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Yagorath
xDRAGON5771x
Yagorath
69,846
45,503
0
13,583
83,739
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role