Player Matchup

Kasumi
Kasumi
Alee-ramos
Kasumi
Level 31
Champion Stats
6W - 11L
1,447 SR
Queue Stats
6W - 11L
1,327 Elo+
Solo
Grover
Grover
JoaoMar14
Grover
Level 43
Champion Stats
4W - 1L
1,747 SR
Queue Stats
73W - 54L
1,618 Elo+
Party 2
Io
Io
Sterpau21
Io
Level 31
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,418 Elo+
Solo
Dredge
Dredge
hakoru008
Dredge
Level 119
Champion Stats
3W - 1L
1,681 SR
Queue Stats
49W - 37L
1,636 Elo+
Party 2
Fernando
Fernando
raizeen35
Fernando
Level 169
Champion Stats
18W - 3L
1,864 SR
Queue Stats
61W - 41L
1,638 Elo+
Party 2
Team Averages
Level 79
1,648 SR
1,527 Elo+

VS

Team Averages
Level 34
1,557 SR
1,469 Elo+
Viktor
Viktor
LuckJM
Viktor
Level 40
Champion Stats
4W - 2L
1,819 SR
Queue Stats
39W - 32L
1,516 Elo+
Solo
Fernando
Fernando
YokaiKitarou
Fernando
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,549 Elo+
Solo
Vora
Vora
atomik555
Vora
Level 45
Champion Stats
9W - 15L
1,454 SR
Queue Stats
159W - 179L
1,445 Elo+
Solo
Ying
Ying
clouviscop
Ying
Level 36
Champion Stats
68W - 60L
1,637 SR
Queue Stats
86W - 76L
1,533 Elo+
Party 1
Kinessa
Kinessa
theguiknd
Kinessa
Level 19
Champion Stats
2W - 4L
1,373 SR
Queue Stats
24W - 32L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Alee-ramos
Kasumi
6
5 / 14 / 4
2,875
169
35,445
62,743
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Grover
JoaoMar14
Grover
38
9 / 5 / 18
4,665
274
61,882
91,685
1,500
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

30
3 / 14 / 10
2,807
165
15,366
60,751
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Dredge
hakoru008
Dredge
45
13 / 5 / 10
4,108
242
117,281
68,533
9,515
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
raizeen35
Fernando
54
5 / 6 / 12
4,948
291
74,297
129,762
203,460
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
LuckJM
Viktor
31
17 / 4 / 12
4,090
241
109,080
53,698
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
YokaiKitarou
Fernando
32
6 / 11 / 16
4,505
265
116,177
130,012
85,710
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
30
11 / 10 / 9
3,557
209
80,834
56,747
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

10
3 / 3 / 24
3,889
229
26,251
27,523
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
theguiknd
Kinessa
15
7 / 7 / 10
3,051
179
81,132
36,291
450
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 53s
Objective Time
9m 42s
89
Kill Participation
115
35
Kills
44
44
Deaths
35
54
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kasumi
Alee-ramos
Kasumi
5
14
4
0.5
W
Grover
JoaoMar14
Grover
9
5
18
3.6
L
Viktor
LuckJM
Viktor
17
4
12
5.75
W
3
14
10
0.57
L
Fernando
YokaiKitarou
Fernando
6
11
16
1.27
L
Vora
11
10
9
1.55
L
3
3
24
5
W
Dredge
hakoru008
Dredge
13
5
10
3.6
W
Fernando
raizeen35
Fernando
5
6
12
1.83
L
Kinessa
theguiknd
Kinessa
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,271
Damage
413,474
413,474
Taken
304,271
214,475
Shielding
86,160
273,750
Healing
192,891
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
Alee-ramos
Kasumi
35,445
27,179
0
9,688
62,743
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
JoaoMar14
Grover
61,882
50,448
145,796
71,891
91,685
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Viktor
LuckJM
Viktor
109,080
73,667
0
24,786
53,698
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
15,366
14,266
18,204
9,005
60,751
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
YokaiKitarou
Fernando
116,177
49,202
0
15,512
130,012
85,710
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
80,834
62,293
0
9,610
56,747
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,251
26,251
111,316
21,870
27,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Dredge
hakoru008
Dredge
117,281
55,037
0
17,046
68,533
9,515
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Fernando
raizeen35
Fernando
74,297
50,828
0
2,120
129,762
203,460
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Kinessa
theguiknd
Kinessa
81,132
64,069
0
9,797
36,291
450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role