Player Matchup

Ruckus
Ruckus
Diamond III
Eri0n3s
Ruckus
Diamond III
Level 457
Champion Stats
73W - 59L
1,730 SR
Queue Stats
495W - 438L
1,613 Elo+
Party 1
Furia
Furia
Diamond III
LarryVSx
Furia
Diamond III
Level 666
Champion Stats
159W - 107L
1,780 SR
Queue Stats
671W - 610L
1,640 Elo+
Solo
Vora
Vora
Platinum I
McNuggeet69
Vora
Platinum I
Level 951
Champion Stats
74W - 69L
1,645 SR
Queue Stats
584W - 542L
1,625 Elo+
Solo
Inara
Inara
Platinum II
TheCyberPh4ntom
Inara
Platinum II
Level 495
Champion Stats
22W - 23L
1,610 SR
Queue Stats
393W - 375L
1,580 Elo+
Party 1
Tiberius
Tiberius
Diamond V
toledo123
Tiberius
Diamond V
Level 999
Champion Stats
38W - 29L
1,694 SR
Queue Stats
321W - 312L
1,615 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 714
1,692 SR
1,614 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 707
1,610 SR
1,603 Elo+
Grover
Grover
Diamond IV
Bøøm
Grover
Diamond IV
Level 563
Champion Stats
96W - 79L
1,662 SR
Queue Stats
273W - 251L
1,609 Elo+
Solo
Koga
Koga
Diamond II
Raspbarrii
Koga
Diamond II
Level 624
Champion Stats
69W - 55L
1,718 SR
Queue Stats
531W - 485L
1,644 Elo+
Solo
Cassie
Cassie
Platinum I
Thunder1strike_
Cassie
Platinum I
Level 999
Champion Stats
25W - 24L
1,597 SR
Queue Stats
211W - 203L
1,563 Elo+
Party 2
Ash
Ash
Platinum IV
twoine-comm
Ash
Platinum IV
Level 999
Champion Stats
8W - 14L
1,540 SR
Queue Stats
104W - 107L
1,580 Elo+
Party 2
Barik
Barik
Diamond V
zDaddyCat
Barik
Diamond V
Level 352
Champion Stats
5W - 7L
1,532 SR
Queue Stats
139W - 140L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Eri0n3s
Ruckus
52
8 / 3 / 9
3,117
312
67,312
83,997
19,607
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Furia
LarryVSx
Furia
59
3 / 1 / 15
3,770
377
42,362
26,191
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
6 / 7 / 10
3,022
302
72,784
39,708
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
2 / 5 / 10
3,293
329
32,246
91,373
16,852
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
toledo123
Tiberius
56
11 / 3 / 5
3,076
308
80,370
25,576
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Bøøm
Grover
53
3 / 5 / 10
2,454
245
28,684
40,272
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
7 / 5 / 7
2,039
204
63,925
47,952
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
4 / 6 / 6
1,902
190
60,199
48,117
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

52
0 / 8 / 6
1,716
172
53,421
84,282
31,995
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Barik
zDaddyCat
Barik
57
5 / 6 / 4
2,242
224
60,616
74,451
44,287
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
2m 41s
79
Kill Participation
52
30
Kills
19
19
Deaths
30
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Grover
Bøøm
Grover
3
5
10
1.6
W
Ruckus
Eri0n3s
Ruckus
8
3
9
4.17
W
Furia
LarryVSx
Furia
3
1
15
10.5
W
6
7
10
1.57
L
7
5
7
2.1
W
2
5
10
1.4
L
4
6
6
1.17
W
Tiberius
toledo123
Tiberius
11
3
5
4.5
L
0
8
6
0.38
L
Barik
zDaddyCat
Barik
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,074
Damage
266,845
266,845
Taken
295,074
36,459
Shielding
76,282
194,098
Healing
174,053
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Bøøm
Grover
28,684
24,636
119,101
28,029
40,272
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ruckus
Eri0n3s
Ruckus
67,312
40,868
0
5,886
83,997
19,607
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Furia
LarryVSx
Furia
42,362
29,506
140,162
22,035
26,191
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
72,784
47,159
0
7,808
39,708
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
63,925
60,475
0
9,963
47,952
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,246
25,641
0
11,482
91,373
16,852
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
60,199
53,012
0
10,986
48,117
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
toledo123
Tiberius
80,370
54,330
0
6,725
25,576
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
53,421
50,891
0
427
84,282
31,995
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
zDaddyCat
Barik
60,616
60,616
0
5,547
74,451
44,287
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role