Player Matchup

Ash
Ash
Darsx54
Ash
Level 742
Champion Stats
25W - 18L
1,694 SR
Queue Stats
575W - 525L
1,627 Elo+
Party 1
VII
VII
FlyGodi
VII
Level 91
Champion Stats
186W - 161L
1,532 SR
Queue Stats
291W - 284L
1,478 Elo+
Solo
Moji
Moji
Gonzo8812
Moji
Level 860
Champion Stats
3W - 2L
1,833 SR
Queue Stats
293W - 283L
1,663 Elo+
Solo
Saati
Saati
NikkiAstaroth
Saati
Level 816
Champion Stats
15W - 20L
1,420 SR
Queue Stats
349W - 346L
1,643 Elo+
Party 1
Mal'Damba
Mal'Damba
yonglii
Mal'Damba
Level 53
Champion Stats
13W - 23L
1,395 SR
Queue Stats
185W - 176L
1,608 Elo+
Party 1
Team Averages
Level 512
1,575 SR
1,604 Elo+

VS

Team Averages
Level 475
1,529 SR
1,598 Elo+
Evie
Evie
AznsGotToEat
Evie
Level 366
Champion Stats
2W - 2L
1,535 SR
Queue Stats
13W - 8L
1,688 Elo+
Solo
Corvus
Corvus
XDKiri
Corvus
Level 290
Champion Stats
0W - 3L
1,243 SR
Queue Stats
197W - 177L
1,603 Elo+
Solo
Makoa
Makoa
YaronKiLlTNT_YT
Makoa
Level 594
Champion Stats
0W - 1L
1,777 SR
Queue Stats
37W - 42L
1,567 Elo+
Party 2
Ruckus
Ruckus
kanekiskeletron
Ruckus
Level 128
Champion Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,547 Elo+
Party 2
VII
VII
the19bap
VII
Level 999
Champion Stats
43W - 43L
1,591 SR
Queue Stats
117W - 122L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
60
6 / 12 / 12
5,014
295
94,973
120,392
124,928
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

VII
34
12 / 8 / 10
3,910
230
89,978
39,351
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Moji
60
18 / 12 / 8
4,408
259
84,772
69,870
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Boop

Boop

Scamper

Increase your Movement Speed by 24% for 2s after using Scamper.

Level 3

Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

59
6 / 9 / 8
3,483
205
67,753
31,800
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Mal'Damba
yonglii
Mal'Damba
20
0 / 8 / 19
3,895
229
35,677
42,945
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
17 / 11 / 5
3,203
188
69,763
58,855
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Corvus
XDKiri
Corvus
53
3 / 8 / 27
3,741
220
21,187
35,521
1,040
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
8 / 9 / 15
3,981
234
57,258
132,147
113,003
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

44
8 / 8 / 19
3,616
213
69,839
107,712
65,911
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Level 1

59
13 / 6 / 12
3,163
186
86,311
38,918
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
7m 57s
99
Kill Participation
127
42
Kills
49
49
Deaths
42
57
Assists
78
Player
Kills
Deaths
Assists
KDA
L
17
11
5
1.77
W
Ash
6
12
12
1
W
VII
12
8
10
2.13
W
Moji
18
12
8
1.83
W
6
9
8
1.11
L
Corvus
XDKiri
Corvus
3
8
27
2.06
L
8
9
15
1.72
L
8
8
19
2.19
L
13
6
12
3.17
W
Mal'Damba
yonglii
Mal'Damba
0
8
19
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

373,153
Damage
304,358
304,358
Taken
373,153
124,928
Shielding
179,954
166,061
Healing
224,967
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
69,763
65,352
0
9,915
58,855
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ash
94,973
89,729
0
7,275
120,392
124,928
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
VII
89,978
76,923
0
9,470
39,351
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
84,772
84,772
1,959
16,933
69,870
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
67,753
25,391
0
2,222
31,800
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Corvus
XDKiri
Corvus
21,187
18,432
175,434
12,551
35,521
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
57,258
52,276
0
11,284
132,147
113,003
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
69,839
52,909
0
12,955
107,712
65,911
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 1

L
86,311
80,441
330
2,498
38,918
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Mal'Damba
yonglii
Mal'Damba
35,677
16,904
106,961
21,241
42,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role