Player Matchup

Jenos
Jenos
Dust-Phoenix-
Jenos
Level 482
Champion Stats
22W - 29L
1,499 SR
Queue Stats
1,339W - 1,143L
1,555 Elo+
Party 1
Tiberius
Tiberius
G4br1_63_452
Tiberius
Level 7
Champion Stats
1W - 1L
1,645 SR
Queue Stats
1W - 3L
1,670 Elo+
Solo
Makoa
Makoa
MorlordDudee
Makoa
Level 95
Champion Stats
0W - 2L
1,381 SR
Queue Stats
14W - 14L
1,581 Elo+
Party 1
Lex
Lex
fifaplay012
Lex
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,775 Elo+
Solo
Willo
Willo
nageltussi2
Willo
Level 451
Champion Stats
6W - 7L
1,601 SR
Queue Stats
392W - 268L
1,603 Elo+
Party 1
Team Averages
Level 208
1,525 SR
1,637 Elo+

VS

Team Averages
Level 250
1,562 SR
1,595 Elo+
Pip
Pip
Pra se8502
Pip
Level 30
Champion Stats
1W - 2L
1,327 SR
Queue Stats
45W - 31L
1,628 Elo+
Solo
Khan
Khan
Unity-Xinos
Khan
Level 306
Champion Stats
16W - 24L
1,512 SR
Queue Stats
347W - 340L
1,637 Elo+
Solo
Koga
Koga
in_pulls_AiD
Koga
Level 15
Champion Stats
2W - 0L
1,609 SR
Queue Stats
6W - 5L
1,454 Elo+
Solo
Lian
Lian
matt6868470
Lian
Level 893
Champion Stats
16W - 8L
1,662 SR
Queue Stats
611W - 590L
1,548 Elo+
Solo
Lex
Lex
zloty-mrok
Lex
Level 5
Champion Stats
2W - 0L
1,701 SR
Queue Stats
2W - 1L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 3 / 8
2,438
271
24,208
24,102
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Tiberius
G4br1_63_452
Tiberius
4
0 / 11 / 0
856
95
9,850
25,154
1,000
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

53
0 / 7 / 4
1,866
207
23,763
79,242
41,220
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

8
1 / 14 / 4
1,587
176
19,181
32,806
0
59
9 / 5 / 0
2,110
234
48,568
31,891
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
6 / 2 / 17
2,293
255
29,027
16,944
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

53
16 / 1 / 12
3,833
426
55,632
63,199
10,798
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

18
4 / 5 / 3
1,818
202
15,157
16,007
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
12 / 2 / 11
2,784
309
77,579
16,474
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

2
2 / 4 / 7
1,926
214
15,800
12,946
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 46s
Objective Time
3m 20s
30
Kill Participation
90
14
Kills
40
40
Deaths
14
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
L
Tiberius
G4br1_63_452
Tiberius
0
11
0
0
L
0
7
4
0.29
W
6
2
17
7.25
W
16
1
12
22
L
1
14
4
0.21
W
4
5
3
1.1
W
12
2
11
8.75
L
9
5
0
1.8
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,570
Damage
193,195
193,195
Taken
125,570
42,220
Shielding
10,798
70,905
Healing
82,352
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,208
13,948
45,944
15,030
24,102
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Tiberius
G4br1_63_452
Tiberius
9,850
5,925
0
0
25,154
1,000
L
23,763
22,963
0
8,724
79,242
41,220
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
29,027
26,213
20,389
11,140
16,944
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
55,632
52,121
1,410
32,720
63,199
10,798
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,181
18,581
0
0
32,806
0
W
15,157
15,157
0
6,302
16,007
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
77,579
73,814
0
7,773
16,474
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
48,568
42,835
0
1,207
31,891
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
15,800
14,600
0
2,618
12,946
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role