Player Matchup

Corvus
Corvus
Qualifying
F-NMR-
Corvus
Qualifying
Level 216
Champion Stats
8W - 3L
1,674 SR
Queue Stats
74W - 71L
1,465 Elo+
Party 1
Barik
Barik
Gold I
GIRO__92
Barik
Gold I
Level 643
Champion Stats
12W - 6L
1,695 SR
Queue Stats
65W - 85L
1,481 Elo+
Solo
Tyra
Tyra
Platinum IV
I_Dark7-_-
Tyra
Platinum IV
Level 194
Champion Stats
18W - 12L
1,663 SR
Queue Stats
96W - 83L
1,570 Elo+
Party 1
Inara
Inara
Gold I
Phanzo
Inara
Gold I
Level 212
Champion Stats
7W - 4L
1,627 SR
Queue Stats
108W - 85L
1,470 Elo+
Solo
Talus
Talus
Gold I
juliand974
Talus
Gold I
Level 452
Champion Stats
52W - 28L
1,675 SR
Queue Stats
472W - 498L
1,524 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 343
1,667 SR
1,502 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 316
1,612 SR
1,510 Elo+
Terminus
Terminus
Gold IV
Alexislelion
Terminus
Gold IV
Level 55
Champion Stats
4W - 6L
1,493 SR
Queue Stats
11W - 15L
1,427 Elo+
Party 2
Zhin
Zhin
Gold III
Qamero07
Zhin
Gold III
Level 266
Champion Stats
10W - 12L
1,541 SR
Queue Stats
149W - 149L
1,533 Elo+
Solo
Grohk
Grohk
Platinum II
Strame59
Grohk
Platinum II
Level 625
Champion Stats
7W - 11L
1,616 SR
Queue Stats
167W - 153L
1,593 Elo+
Party 3
Ash
Ash
Platinum III
Th4Game12
Ash
Platinum III
Level 558
Champion Stats
18W - 16L
1,731 SR
Queue Stats
155W - 155L
1,568 Elo+
Party 3
Imani
Imani
Gold IV
lulluraptor
Imani
Gold IV
Level 75
Champion Stats
2W - 1L
1,678 SR
Queue Stats
11W - 15L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
F-NMR-
Corvus
59
0 / 2 / 35
4,609
288
9,322
28,468
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
GIRO__92
Barik
59
12 / 7 / 12
4,246
265
68,552
85,617
63,726
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

50
15 / 9 / 16
4,406
275
121,567
69,570
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Inara
Phanzo
Inara
57
17 / 6 / 20
5,058
316
110,820
134,875
23,224
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Talus
59
15 / 7 / 18
4,619
289
77,500
69,553
0
Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
WilloFernando
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Alexislelion
Terminus
39
5 / 10 / 12
3,611
226
74,552
110,783
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Zhin
59
8 / 13 / 5
2,987
187
83,467
74,341
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Grohk
Strame59
Grohk
57
3 / 11 / 17
5,582
349
46,519
54,047
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

59
5 / 8 / 8
1,312
82
101,652
97,401
51,288
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

46
10 / 14 / 5
1,342
84
81,893
51,189
2,701
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 20s
Objective Time
9m 12s
160
Kill Participation
78
59
Kills
31
31
Deaths
56
101
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Terminus
Alexislelion
Terminus
5
10
12
1.1
W
Corvus
F-NMR-
Corvus
0
2
35
8.75
W
Barik
GIRO__92
Barik
12
7
12
2.57
W
15
9
16
2.56
W
Inara
Phanzo
Inara
17
6
20
4.5
L
Zhin
8
13
5
0.81
L
Grohk
Strame59
Grohk
3
11
17
1.05
L
5
8
8
1.13
W
Talus
15
7
18
3.43
L
10
14
5
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

387,761
Damage
388,083
388,083
Taken
387,761
86,950
Shielding
53,989
272,043
Healing
190,462
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Alexislelion
Terminus
74,552
51,737
0
26,832
110,783
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
F-NMR-
Corvus
9,322
4,662
210,089
23,075
28,468
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
GIRO__92
Barik
68,552
68,552
0
11,126
85,617
63,726

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
121,567
98,911
0
1,224
69,570
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Phanzo
Inara
110,820
88,871
0
10,781
134,875
23,224
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Zhin
83,467
65,541
0
17,720
74,341
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
Strame59
Grohk
46,519
26,008
109,400
28,156
54,047
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
101,652
93,292
0
6,192
97,401
51,288
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Talus
77,500
72,680
0
15,748
69,553
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

L
81,893
42,494
0
2,162
51,189
2,701
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role