Player Matchup

Ruckus
Ruckus
IamVeryCozy
Ruckus
Level 62
Champion Stats
1W - 1L
1,799 SR
Queue Stats
174W - 173L
1,487 Elo+
Solo
Koga
Koga
Sedion12
Koga
Level 81
Champion Stats
2W - 2L
1,743 SR
Queue Stats
35W - 30L
1,444 Elo+
Solo
Dredge
Dredge
qweqqeqwewqe
Dredge
Level 90
Champion Stats
1W - 2L
1,513 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 1
Ying
Ying
soychriistian
Ying
Level 104
Champion Stats
64W - 56L
1,546 SR
Queue Stats
195W - 187L
1,495 Elo+
Solo
Io
Io
zeroarka
Io
Level 59
Champion Stats
4W - 5L
1,556 SR
Queue Stats
4W - 7L
1,342 Elo+
Party 1
Team Averages
Level 79
1,632 SR
1,445 Elo+

VS

Team Averages
Level 94
1,444 SR
1,476 Elo+
Vatu
Vatu
Hardman5509
Vatu
Level 71
Champion Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,365 Elo+
Solo
Kinessa
Kinessa
P0W3RR4NG3RS
Kinessa
Level 177
Champion Stats
2W - 6L
1,286 SR
Queue Stats
657W - 675L
1,530 Elo+
Solo
Inara
Inara
Sever_la
Inara
Level 45
Champion Stats
1W - 0L
1,262 SR
Queue Stats
35W - 30L
1,512 Elo+
Solo
Grover
Grover
goldenexperince-
Grover
Level 123
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,457 Elo+
Solo
Imani
Imani
kokunrose
Imani
Level 55
Champion Stats
15W - 6L
1,671 SR
Queue Stats
59W - 54L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
35
10 / 11 / 14
3,626
227
52,102
104,075
52,986
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Koga
57
29 / 13 / 6
4,210
263
91,264
43,015
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Dredge
44
12 / 11 / 6
1,293
81
56,456
52,746
8,630
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

49
0 / 0 / 0
1,841
115
0
0
0
26
5 / 7 / 20
3,460
216
32,093
40,252
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 11 / 13
3,256
204
49,737
43,189
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 80 after activating Shadow Bombs.

Level 2

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Kinessa
P0W3RR4NG3RS
Kinessa
59
8 / 10 / 15
3,092
193
51,797
26,471
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Inara
Sever_la
Inara
50
6 / 9 / 7
1,595
100
28,517
68,657
14,259
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

56
5 / 13 / 17
3,060
191
17,221
48,781
0
Imani
kokunrose
Imani
35
14 / 13 / 13
3,682
230
92,816
44,817
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
6m 20s
102
Kill Participation
107
56
Kills
42
42
Deaths
56
46
Assists
65
Player
Kills
Deaths
Assists
KDA
W
9
11
13
1.41
L
Ruckus
10
11
14
1.55
W
Kinessa
P0W3RR4NG3RS
Kinessa
8
10
15
1.55
L
Koga
29
13
6
2.46
W
Inara
Sever_la
Inara
6
9
7
1.06
W
5
13
17
1.04
W
Imani
kokunrose
Imani
14
13
13
1.58
L
Dredge
12
11
6
1.36
L
0
0
0
0
L
5
7
20
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,915
Damage
240,088
240,088
Taken
231,915
61,616
Shielding
14,259
119,972
Healing
77,650
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,737
38,164
0
13,487
43,189
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ruckus
52,102
35,544
0
1,203
104,075
52,986
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
P0W3RR4NG3RS
Kinessa
51,797
41,412
0
2,191
26,471
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Koga
91,264
87,713
0
8,271
43,015
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Inara
Sever_la
Inara
28,517
23,157
0
10,010
68,657
14,259

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
17,221
10,195
29,074
16,991
48,781
0
W
Imani
kokunrose
Imani
92,816
53,704
8
5,889
44,817
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Dredge
56,456
34,207
0
5,168
52,746
8,630
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
0
0
0
0
0
0
L
32,093
28,922
82,157
23,173
40,252
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role