Player Matchup

Koga
Koga
Diamond I
MagikTrik
Koga
Diamond I
Level 555
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,862 Elo+
Party 1
Pip
Pip
Masters
UNBELIVABLE
Pip
Masters
Level 999
Champion Stats
40W - 32L
1,698 SR
Queue Stats
1,155W - 1,059L
1,726 Elo+
Solo
Terminus
Terminus
Platinum I
māxed
Terminus
Platinum I
Level 461
Champion Stats
5W - 4L
1,650 SR
Queue Stats
485W - 443L
1,656 Elo+
Party 2
Lillith
Lillith
Masters
Ëlïtÿ
Lillith
Masters
Level 589
Champion Stats
72W - 39L
1,851 SR
Queue Stats
366W - 288L
1,724 Elo+
Party 1
Inara
Inara
Diamond IV
x傲慢の罪x
Inara
Diamond IV
Level 514
Champion Stats
1W - 1L
1,736 SR
Queue Stats
413W - 347L
1,698 Elo+
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 624
1,687 SR
1,733 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 715
1,737 SR
1,733 Elo+
Barik
Barik
Masters
AbuRnH
Barik
Masters
Level 354
Champion Stats
1W - 4L
1,590 SR
Queue Stats
725W - 695L
1,678 Elo+
Solo
Evie
Evie
Diamond I
Aymeshin
Evie
Diamond I
Level 477
Champion Stats
132W - 76L
1,748 SR
Queue Stats
279W - 209L
1,718 Elo+
Solo
Talus
Talus
Diamond I
Käunas
Talus
Diamond I
Level 745
Champion Stats
3W - 2L
1,952 SR
Queue Stats
20W - 11L
1,830 Elo+
Solo
Atlas
Atlas
Masters
Synergý
Atlas
Masters
Level 999
Champion Stats
7W - 14L
1,710 SR
Queue Stats
391W - 332L
1,756 Elo+
Solo
Grover
Grover
Diamond III
loneybee
Grover
Diamond III
Level 999
Champion Stats
122W - 96L
1,682 SR
Queue Stats
1,281W - 1,225L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
54
13 / 2 / 11
2,962
296
85,015
53,505
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
6 / 4 / 12
2,403
240
78,091
22,568
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Terminus
māxed
Terminus
53
5 / 2 / 7
2,522
252
40,743
44,133
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Lillith
Ëlïtÿ
Lillith
60
3 / 1 / 16
2,742
274
19,491
17,835
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
6 / 3 / 15
2,601
260
50,044
55,817
14,299
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
TorvaldWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AbuRnH
Barik
60
0 / 8 / 5
2,101
210
39,751
72,782
42,029
Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Evie
59
5 / 7 / 0
1,822
182
47,291
23,689
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Talus
Käunas
Talus
48
3 / 7 / 5
2,134
213
49,860
53,601
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Atlas
Synergý
Atlas
59
3 / 6 / 3
1,066
107
32,002
78,689
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grover
loneybee
Grover
59
1 / 5 / 8
2,402
240
24,954
44,623
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 36s
Objective Time
2m 48s
94
Kill Participation
33
33
Kills
12
12
Deaths
33
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Barik
AbuRnH
Barik
0
8
5
0.31
L
Evie
5
7
0
0.71
L
Talus
Käunas
Talus
3
7
5
0.79
W
Koga
13
2
11
9.25
L
Atlas
Synergý
Atlas
3
6
3
0.75
W
6
4
12
3
L
Grover
loneybee
Grover
1
5
8
1
W
Terminus
māxed
Terminus
5
2
7
4.25
W
Lillith
Ëlïtÿ
Lillith
3
1
16
11
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,384
Damage
193,858
193,858
Taken
273,384
14,299
Shielding
42,029
137,835
Healing
150,809
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
AbuRnH
Barik
39,751
39,751
0
1,794
72,782
42,029
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Evie
47,291
40,247
0
6,293
23,689
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Talus
Käunas
Talus
49,860
47,647
0
6,287
53,601
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
85,015
75,482
0
6,975
53,505
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Atlas
Synergý
Atlas
32,002
32,002
0
6,330
78,689
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
78,091
71,423
17,644
8,096
22,568
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
loneybee
Grover
24,954
19,515
97,058
33,047
44,623
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
māxed
Terminus
40,743
37,993
0
1,233
44,133
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
Ëlïtÿ
Lillith
19,491
5,159
100,500
34
17,835
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
50,044
40,534
0
3,353
55,817
14,299
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role