Player Matchup

Fernando
Fernando
DmondSkillz
Fernando
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,133 Elo+
Party 1
Octavia
Octavia
Guapo21rauldp
Octavia
Level 25
Champion Stats
2W - 3L
1,359 SR
Queue Stats
4W - 8L
1,190 Elo+
Party 1
Tyra
Tyra
Marcossvks10
Tyra
Level 17
Champion Stats
2W - 3L
1,600 SR
Queue Stats
4W - 12L
1,258 Elo+
Solo
Jenos
Jenos
XxCaptainMoetxX
Jenos
Level 30
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,263 Elo+
Party 1
Sha Lin
Sha Lin
o Royal Ojama o
Sha Lin
Level 16
Champion Stats
2W - 1L
1,500 SR
Queue Stats
8W - 17L
1,282 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,225 Elo+

VS

Team Averages
Level 22
1,502 SR
1,392 Elo+
Tiberius
Tiberius
Antiscamproject
Tiberius
Level 12
Champion Stats
3W - 5L
1,468 SR
Queue Stats
28W - 28L
1,453 Elo+
Party 2
Jenos
Jenos
BaLuMбa
Jenos
Level 27
Champion Stats
4W - 4L
1,817 SR
Queue Stats
42W - 39L
1,448 Elo+
Party 2
Seris
Seris
Justsean01
Seris
Level 13
Champion Stats
13W - 12L
1,452 SR
Queue Stats
14W - 16L
1,251 Elo+
Solo
Ying
Ying
SadnessGirl26
Ying
Level 28
Champion Stats
13W - 11L
1,391 SR
Queue Stats
56W - 61L
1,398 Elo+
Party 3
Vora
Vora
Slxinnnn
Vora
Level 29
Champion Stats
6W - 8L
1,383 SR
Queue Stats
60W - 61L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DmondSkillz
Fernando
5
0 / 7 / 0
809
135
13,537
46,838
27,543
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
17
0 / 8 / 0
714
119
11,621
20,509
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

17
0 / 7 / 0
909
152
16,698
20,135
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

24
1 / 8 / 0
628
105
10,885
19,884
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

17
0 / 8 / 0
724
121
8,170
19,598
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
6
10 / 1 / 3
2,100
350
28,535
12,183
100
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Jenos
BaLuMбa
Jenos
8
6 / 0 / 19
2,408
401
18,305
9,907
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Seris
2
5 / 0 / 12
1,960
327
17,014
8,975
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

21
3 / 0 / 17
2,183
364
15,640
7,115
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Vora
23
14 / 0 / 10
2,331
389
47,470
22,731
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

37s
Objective Time
8m 58s
1
Kill Participation
99
1
Kills
38
38
Deaths
1
0
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Tiberius
10
1
3
11.5
W
Jenos
BaLuMбa
Jenos
6
0
19
15.5
L
Fernando
DmondSkillz
Fernando
0
7
0
0
L
Octavia
0
8
0
0
W
Seris
5
0
12
11
L
0
7
0
0
W
3
0
17
11.5
W
Vora
14
0
10
19
L
1
8
0
0.13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,911
Damage
126,964
126,964
Taken
60,911
27,543
Shielding
100
13,583
Healing
55,279
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
28,535
24,135
0
1,413
12,183
100
W
Jenos
BaLuMбa
Jenos
18,305
14,849
18,820
4,433
9,907
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
DmondSkillz
Fernando
13,537
10,647
0
5,606
46,838
27,543

Level 1

Level 1

L
Octavia
11,621
9,921
120
1,709
20,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Seris
17,014
14,175
10,980
5,007
8,975
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
16,698
7,222
0
2,549
20,135
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
15,640
8,057
6,325
2,513
7,115
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
47,470
35,285
0
5,788
22,731
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
10,885
9,445
2,245
1,354
19,884
0
L
8,170
8,170
0
0
19,598
0

Damage Done by Role

Damage Taken by Role