Player Matchup

VII
VII
ArtyømF37
VII
Level 109
Champion Stats
9W - 3L
1,655 SR
Queue Stats
83W - 41L
1,741 Elo+
Party 1
Azaan
Azaan
FARIKKING
Azaan
Level 98
Champion Stats
1W - 0L
1,806 SR
Queue Stats
72W - 65L
1,567 Elo+
Solo
Grover
Grover
KLo_Glow
Grover
Level 999
Champion Stats
37W - 9L
1,718 SR
Queue Stats
601W - 351L
1,690 Elo+
Party 1
Vora
Vora
Sans1704788
Vora
Level 161
Champion Stats
8W - 10L
1,558 SR
Queue Stats
69W - 72L
1,575 Elo+
Solo
Imani
Imani
christophercbc
Imani
Level 999
Champion Stats
5W - 11L
1,380 SR
Queue Stats
403W - 514L
1,530 Elo+
Solo
Team Averages
Level 473
1,624 SR
1,621 Elo+

VS

Team Averages
Level 390
1,555 SR
1,577 Elo+
Strix
Strix
Bránch
Strix
Level 597
Champion Stats
0W - 6L
1,473 SR
Queue Stats
307W - 293L
1,632 Elo+
Solo
Ruckus
Ruckus
Jormyndr
Ruckus
Level 433
Champion Stats
2W - 4L
1,719 SR
Queue Stats
150W - 172L
1,538 Elo+
Party 2
VII
VII
MrCosmic32
VII
Level 124
Champion Stats
0W - 1L
1,186 SR
Queue Stats
12W - 16L
1,540 Elo+
Solo
Ying
Ying
MrQuagsire9
Ying
Level 368
Champion Stats
30W - 22L
1,651 SR
Queue Stats
145W - 111L
1,641 Elo+
Solo
Grover
Grover
xembug
Grover
Level 429
Champion Stats
17W - 10L
1,745 SR
Queue Stats
149W - 172L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
20 / 5 / 10
4,757
529
82,658
29,639
0
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Azaan
FARIKKING
Azaan
52
5 / 4 / 3
4,849
539
29,005
61,313
67,659
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grover
KLo_Glow
Grover
60
0 / 4 / 23
4,461
496
16,661
33,166
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
6 / 6 / 8
4,195
466
47,358
44,843
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

60
6 / 3 / 7
4,059
451
63,769
30,575
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Bránch
Strix
57
8 / 7 / 7
4,161
462
48,429
32,664
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ruckus
Jormyndr
Ruckus
60
3 / 6 / 8
4,927
547
34,934
84,621
68,376
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 20 Ammo every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Level 1

60
4 / 10 / 9
3,851
428
48,684
44,298
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
5 / 6 / 8
4,323
480
49,647
34,581
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grover
xembug
Grover
60
2 / 8 / 10
4,473
497
17,842
43,287
2,750
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 19s
Objective Time
8m 45s
88
Kill Participation
64
37
Kills
22
22
Deaths
37
51
Assists
42
Player
Kills
Deaths
Assists
KDA
W
20
5
10
5
L
Strix
Bránch
Strix
8
7
7
1.64
W
Azaan
FARIKKING
Azaan
5
4
3
1.63
L
Ruckus
Jormyndr
Ruckus
3
6
8
1.17
W
Grover
KLo_Glow
Grover
0
4
23
2.88
L
4
10
9
0.85
L
5
6
8
1.5
W
6
6
8
1.67
W
6
3
7
3.17
L
Grover
xembug
Grover
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,451
Damage
199,536
199,536
Taken
239,451
67,659
Shielding
71,126
128,182
Healing
137,483
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
82,658
76,636
0
3,355
29,639
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Strix
Bránch
Strix
48,429
47,927
0
640
32,664
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Azaan
FARIKKING
Azaan
29,005
23,361
0
10,747
61,313
67,659
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
Jormyndr
Ruckus
34,934
26,618
0
4,771
84,621
68,376
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

W
Grover
KLo_Glow
Grover
16,661
12,663
72,513
23,981
33,166
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
48,684
46,779
0
2,233
44,298
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
49,647
25,589
39,935
14,271
34,581
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
47,358
35,818
0
9,514
44,843
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
63,769
27,198
0
8,072
30,575
0

Level 2

L
Grover
xembug
Grover
17,842
13,457
57,241
18,392
43,287
2,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role