Player Matchup

Rei
Rei
BANANA010
Rei
Level 137
Champion Stats
117W - 104L
1,578 SR
Queue Stats
190W - 174L
1,578 Elo+
Party 2
Maeve
Maeve
Cheetah88
Maeve
Level 115
Champion Stats
41W - 43L
1,585 SR
Queue Stats
141W - 137L
1,566 Elo+
Party 2
Zhin
Zhin
CheezyD24
Zhin
Level 999
Champion Stats
103W - 102L
1,597 SR
Queue Stats
3,877W - 3,887L
1,583 Elo+
Solo
Barik
Barik
RayNinja
Barik
Level 999
Champion Stats
6W - 7L
1,443 SR
Queue Stats
281W - 268L
1,510 Elo+
Solo
Pip
Pip
Sgtfire1
Pip
Level 144
Champion Stats
70W - 51L
1,596 SR
Queue Stats
190W - 174L
1,578 Elo+
Party 2
Team Averages
Level 479
1,560 SR
1,563 Elo+

VS

Team Averages
Level 304
1,504 SR
1,572 Elo+
Viktor
Viktor
BlaskoMF
Viktor
Level 999
Champion Stats
109W - 115L
1,522 SR
Queue Stats
858W - 856L
1,579 Elo+
Party 1
Corvus
Corvus
EricGaming57
Corvus
Level 57
Champion Stats
17W - 16L
1,453 SR
Queue Stats
173W - 150L
1,554 Elo+
Party 3
Inara
Inara
FireStar10278
Inara
Level 52
Champion Stats
1W - 0L
1,500 SR
Queue Stats
158W - 114L
1,559 Elo+
Party 3
Makoa
Makoa
NoddlePoddle
Makoa
Level 129
Champion Stats
6W - 7L
1,424 SR
Queue Stats
266W - 233L
1,560 Elo+
Party 3
Vora
Vora
RenVill
Vora
Level 281
Champion Stats
30W - 28L
1,621 SR
Queue Stats
699W - 697L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
1 / 4 / 27
3,004
177
16,742
30,474
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Maeve
Cheetah88
Maeve
59
16 / 13 / 7
3,161
186
73,394
58,612
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 50% for 4s after you activate Nine Lives.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Zhin
60
13 / 16 / 9
4,552
268
87,946
65,645
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Barik
RayNinja
Barik
56
5 / 9 / 26
3,703
218
88,042
89,788
174,063
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

43
18 / 12 / 15
3,216
189
127,464
73,502
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
BlaskoMF
Viktor
57
17 / 7 / 17
4,776
281
101,384
46,705
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Corvus
15
5 / 14 / 21
5,145
303
17,553
45,378
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

31
4 / 8 / 22
6,056
356
45,856
94,069
29,845
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
5 / 11 / 15
4,001
235
48,189
127,915
42,926
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Vora
RenVill
Vora
55
23 / 13 / 15
5,499
323
105,039
79,521
2,820
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
13m 45s
137
Kill Participation
144
53
Kills
54
54
Deaths
53
84
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
4
27
3.63
W
Viktor
BlaskoMF
Viktor
17
7
17
3.64
L
Maeve
Cheetah88
Maeve
16
13
7
1.5
L
Zhin
13
16
9
1.09
W
Corvus
5
14
21
1.11
W
4
8
22
1.88
W
5
11
15
1.14
L
Barik
RayNinja
Barik
5
9
26
2
W
Vora
RenVill
Vora
23
13
15
2.35
L
18
12
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,588
Damage
318,021
318,021
Taken
393,588
174,063
Shielding
75,591
177,452
Healing
182,618
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,742
12,212
121,549
18,941
30,474
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Viktor
BlaskoMF
Viktor
101,384
51,768
0
17,464
46,705
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Maeve
Cheetah88
Maeve
73,394
64,585
0
5,178
58,612
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
87,946
60,878
0
7,435
65,645
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

W
Corvus
17,553
14,991
118,757
9,589
45,378
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

W
45,856
37,635
0
9,304
94,069
29,845
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
48,189
44,562
0
8,273
127,915
42,926
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
RayNinja
Barik
88,042
88,042
0
6,099
89,788
174,063
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

W
Vora
RenVill
Vora
105,039
67,476
0
19,231
79,521
2,820
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
127,464
119,014
7,673
10,577
73,502
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role