Player Matchup

Zhin
Zhin
EDIPUS
Zhin
Level 222
Champion Stats
13W - 8L
1,706 SR
Queue Stats
70W - 68L
1,525 Elo+
Solo
Willo
Willo
GB190hz
Willo
Level 30
Champion Stats
2W - 2L
1,800 SR
Queue Stats
58W - 62L
1,419 Elo+
Party 1
Skye
Skye
PANCOPAN
Skye
Level 384
Champion Stats
17W - 13L
1,643 SR
Queue Stats
292W - 286L
1,534 Elo+
Solo
Koga
Koga
migueloc
Koga
Level 172
Champion Stats
14W - 11L
1,538 SR
Queue Stats
116W - 90L
1,560 Elo+
Party 1
rnak0
Unknown
Level 31
Champion Stats
19W - 16L
1,576 SR
Queue Stats
76W - 65L
1,420 Elo+
Party 1
Team Averages
Level 168
1,652 SR
1,492 Elo+

VS

Team Averages
Level 117
1,662 SR
1,492 Elo+
Ying
Ying
BNB-jomytto
Ying
Level 66
Champion Stats
51W - 45L
1,555 SR
Queue Stats
101W - 108L
1,469 Elo+
Party 2
Koga
Koga
Mzilla67
Koga
Level 52
Champion Stats
5W - 0L
1,868 SR
Queue Stats
48W - 45L
1,538 Elo+
Solo
Cassie
Cassie
UnkNow171
Cassie
Level 380
Champion Stats
31W - 37L
1,489 SR
Queue Stats
437W - 414L
1,553 Elo+
Solo
Fernando
Fernando
bielgamer619846
Fernando
Level 44
Champion Stats
20W - 5L
1,891 SR
Queue Stats
78W - 98L
1,373 Elo+
Party 2
Kinessa
Kinessa
llDOUGAll
Kinessa
Level 45
Champion Stats
10W - 9L
1,510 SR
Queue Stats
101W - 103L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
EDIPUS
Zhin
58
3 / 11 / 2
1,007
144
14,446
24,313
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Willo
GB190hz
Willo
17
0 / 7 / 4
1,090
156
18,144
18,623
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Skye
59
2 / 6 / 6
1,370
196
30,122
29,750
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Koga
51
8 / 6 / 1
1,678
240
34,254
17,254
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

rnak0
Unknown
16
0 / 9 / 2
1,113
159
20,216
22,547
0

Level 5

Level 2

Level 3

Level 4

Level 1

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
6 / 2 / 15
2,522
360
25,410
25,130
1,160
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 80% Health when you swap to the spot of a dead Illusion.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Koga
41
12 / 4 / 11
2,452
350
23,569
21,435
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Cassie
UnkNow171
Cassie
59
9 / 3 / 8
2,180
311
26,550
20,733
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 24%.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 25%.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Fernando
43
2 / 3 / 5
2,209
316
7,890
42,810
34,027
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kinessa
llDOUGAll
Kinessa
45
10 / 1 / 10
2,322
332
29,068
7,074
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 22s
Objective Time
5m 24s
28
Kill Participation
88
13
Kills
39
39
Deaths
13
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
L
Zhin
EDIPUS
Zhin
3
11
2
0.36
L
Willo
GB190hz
Willo
0
7
4
0.29
W
Koga
12
4
11
4.38
L
Skye
2
6
6
0.83
W
Cassie
UnkNow171
Cassie
9
3
8
4.33
W
Fernando
2
3
5
1.5
W
Kinessa
llDOUGAll
Kinessa
10
1
10
15
L
Koga
8
6
1
1.42
L
rnak0
Unknown
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,182
Damage
112,487
112,487
Taken
117,182
0
Shielding
35,187
36,926
Healing
76,730
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,410
13,555
34,834
20,057
25,130
1,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Zhin
EDIPUS
Zhin
14,446
11,680
0
1,418
24,313
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Willo
GB190hz
Willo
18,144
14,713
0
1,972
18,623
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
23,569
22,369
600
7,142
21,435
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
Skye
30,122
18,241
0
16,296
29,750
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Cassie
UnkNow171
Cassie
26,550
17,569
0
8,632
20,733
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
7,890
6,090
0
2,422
42,810
34,027

Level 1

W
Kinessa
llDOUGAll
Kinessa
29,068
25,489
0
3,043
7,074
0

Level 1

Level 1

L
Koga
34,254
25,604
0
12,812
17,254
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
rnak0
Unknown
20,216
11,794
0
4,428
22,547
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role