Player Matchup

Tyra
Tyra
Silver II
Banner_Brasil_
Tyra
Silver II
Level 999
Champion Stats
51W - 61L
1,565 SR
Queue Stats
823W - 856L
1,365 Elo+
Solo
Grover
Grover
Silver IV
Br4mbill4
Grover
Silver IV
Level 349
Champion Stats
1W - 1L
1,727 SR
Queue Stats
23W - 27L
1,433 Elo+
Solo
Fernando
Fernando
Silver I
Noberthy
Fernando
Silver I
Level 482
Champion Stats
85W - 76L
1,556 SR
Queue Stats
506W - 537L
1,391 Elo+
Solo
Zhin
Zhin
Silver I
StarGRX
Zhin
Silver I
Level 177
Champion Stats
3W - 3L
1,600 SR
Queue Stats
27W - 29L
1,445 Elo+
Solo
Raum
Raum
Silver V
sX_Nando_Xs
Raum
Silver V
Level 804
Champion Stats
36W - 40L
1,593 SR
Queue Stats
138W - 171L
1,456 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 562
1,608 SR
1,418 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 661
1,593 SR
1,481 Elo+
Seris
Seris
Gold I
DarkSeidAnão
Seris
Gold I
Level 719
Champion Stats
198W - 217L
1,616 SR
Queue Stats
1,813W - 1,771L
1,555 Elo+
Party 1
Barik
Barik
Bronze I
DarlanmitoP2
Barik
Bronze I
Level 127
Champion Stats
20W - 26L
1,473 SR
Queue Stats
218W - 242L
1,417 Elo+
Party 1
Vora
Vora
Gold V
GHZAO1
Vora
Gold V
Level 462
Champion Stats
13W - 13L
1,643 SR
Queue Stats
128W - 143L
1,480 Elo+
Solo
Torvald
Torvald
Silver III
KanelaDeFrango
Torvald
Silver III
Level 999
Champion Stats
53W - 41L
1,655 SR
Queue Stats
636W - 649L
1,448 Elo+
Party 1
Tiberius
Tiberius
Gold III
ZixmaMaster
Tiberius
Gold III
Level 999
Champion Stats
9W - 12L
1,578 SR
Queue Stats
873W - 855L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 9 / 10
2,183
168
60,704
50,126
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Grover
Br4mbill4
Grover
51
3 / 9 / 10
2,846
219
36,220
67,099
1,320
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
Noberthy
Fernando
54
4 / 10 / 5
3,191
245
38,858
126,194
162,489
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
StarGRX
Zhin
54
4 / 8 / 6
1,864
143
42,480
45,224
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

59
2 / 10 / 7
2,210
170
40,650
141,543
12,730
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Bans
DrogozWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
Bomb KingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 0 / 20
3,450
265
28,718
23,927
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

35
2 / 2 / 19
3,917
301
49,810
71,522
127,509
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
GHZAO1
Vora
58
21 / 4 / 12
4,312
332
151,691
49,657
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
8 / 7 / 18
3,543
273
54,640
41,298
78,999
Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 375 after activating Recharge.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Tiberius
ZixmaMaster
Tiberius
59
13 / 3 / 15
3,950
304
145,327
32,508
0
Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 28s
Objective Time
8m 16s
54
Kill Participation
130
16
Kills
46
46
Deaths
16
38
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
9
10
0.89
L
Grover
Br4mbill4
Grover
3
9
10
0.89
W
2
0
20
12
W
2
2
19
5.75
W
Vora
GHZAO1
Vora
21
4
12
6.75
W
8
7
18
2.43
L
Fernando
Noberthy
Fernando
4
10
5
0.65
L
Zhin
StarGRX
Zhin
4
8
6
0.88
W
Tiberius
ZixmaMaster
Tiberius
13
3
15
6.83
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,912
Damage
430,186
430,186
Taken
218,912
176,539
Shielding
206,508
215,292
Healing
170,471
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
60,704
32,950
0
0
50,126
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Grover
Br4mbill4
Grover
36,220
29,997
127,992
45,780
67,099
1,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
28,718
23,957
119,973
22,898
23,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
49,810
49,810
0
0
71,522
127,509
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Vora
GHZAO1
Vora
151,691
98,670
0
13,388
49,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
54,640
36,892
5,757
2,191
41,298
78,999
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Fernando
Noberthy
Fernando
38,858
26,470
0
10,008
126,194
162,489
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Zhin
StarGRX
Zhin
42,480
34,002
0
13,721
45,224
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tiberius
ZixmaMaster
Tiberius
145,327
106,276
0
6,264
32,508
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
40,650
31,238
0
17,791
141,543
12,730
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role