Player Matchup

Willo
Willo
Diamond III
Cøulle
Willo
Diamond III
Level 999
Champion Stats
7W - 8L
1,753 SR
Queue Stats
452W - 373L
1,699 Elo+
Solo
Makoa
Makoa
Platinum I
Eletreas
Makoa
Platinum I
Level 130
Champion Stats
25W - 32L
1,705 SR
Queue Stats
405W - 381L
1,556 Elo+
Solo
Imani
Imani
Platinum IV
Finuris
Imani
Platinum IV
Level 90
Champion Stats
19W - 15L
1,626 SR
Queue Stats
147W - 143L
1,558 Elo+
Solo
Azaan
Azaan
Diamond IV
Tøshiro
Azaan
Diamond IV
Level 932
Champion Stats
43W - 28L
1,712 SR
Queue Stats
204W - 177L
1,605 Elo+
Party 1
Mal'Damba
Mal'Damba
Diamond III
Zëph
Mal'Damba
Diamond III
Level 919
Champion Stats
79W - 85L
1,583 SR
Queue Stats
592W - 544L
1,607 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 614
1,676 SR
1,605 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 760
1,624 SR
1,632 Elo+
Vora
Vora
Diamond IV
SchawrZ
Vora
Diamond IV
Level 675
Champion Stats
157W - 122L
1,730 SR
Queue Stats
312W - 303L
1,676 Elo+
Solo
Ying
Ying
Diamond III
Tsukiツ
Ying
Diamond III
Level 999
Champion Stats
17W - 16L
1,731 SR
Queue Stats
182W - 142L
1,689 Elo+
Solo
Atlas
Atlas
Gold III
Utaha_Senpai-
Atlas
Gold III
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,582 Elo+
Solo
Inara
Inara
Gold I
llAmyz
Inara
Gold I
Level 999
Champion Stats
15W - 20L
1,578 SR
Queue Stats
219W - 191L
1,590 Elo+
Solo
Saati
Saati
Platinum I
ランチゴゼギュイ
Saati
Platinum I
Level 129
Champion Stats
18W - 10L
1,582 SR
Queue Stats
325W - 275L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Cøulle
Willo
59
7 / 8 / 12
3,310
184
69,797
56,990
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Makoa
Eletreas
Makoa
55
10 / 8 / 11
3,628
202
73,316
110,424
21,641
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Imani
Finuris
Imani
45
7 / 10 / 8
3,380
188
104,458
45,456
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Azaan
Tøshiro
Azaan
59
10 / 8 / 8
4,089
227
81,176
141,113
38,160
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Mal'Damba
Zëph
Mal'Damba
60
5 / 7 / 19
4,874
271
47,930
33,857
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
AndroxusDrogoz
Team 1 Score

2

VS

Team 2 Score

4

Bans
FernandoBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
SchawrZ
Vora
59
17 / 10 / 10
4,052
225
102,893
68,199
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
57
3 / 4 / 14
2,900
161
21,847
22,415
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
2 / 11 / 10
1,978
110
50,678
126,204
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
llAmyz
Inara
59
6 / 5 / 18
2,819
157
72,371
108,032
16,260
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

38
13 / 9 / 12
4,278
238
140,051
51,827
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
8m 27s
97
Kill Participation
105
39
Kills
41
41
Deaths
39
58
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Willo
Cøulle
Willo
7
8
12
1.63
L
Makoa
Eletreas
Makoa
10
8
11
1.94
L
Imani
Finuris
Imani
7
10
8
1.1
W
Vora
SchawrZ
Vora
17
10
10
2.2
W
Ying
3
4
14
2.5
L
Azaan
Tøshiro
Azaan
10
8
8
1.75
W
2
11
10
0.64
L
Mal'Damba
Zëph
Mal'Damba
5
7
19
2.07
W
Inara
llAmyz
Inara
6
5
18
3
W
13
9
12
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

376,677
Damage
387,840
387,840
Taken
376,677
59,801
Shielding
16,260
219,048
Healing
210,712
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
Cøulle
Willo
69,797
56,107
0
12,388
56,990
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 2

L
Makoa
Eletreas
Makoa
73,316
71,096
0
10,026
110,424
21,641
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Imani
Finuris
Imani
104,458
61,958
3,053
11,714
45,456
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Vora
SchawrZ
Vora
102,893
78,328
0
16,314
68,199
0

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
21,847
21,847
155,138
11,246
22,415
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Azaan
Tøshiro
Azaan
81,176
66,262
0
23,880
141,113
38,160
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
50,678
50,678
0
4,339
126,204
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mal'Damba
Zëph
Mal'Damba
47,930
16,253
143,643
14,344
33,857
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
llAmyz
Inara
72,371
61,580
0
20,925
108,032
16,260

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
140,051
123,620
0
2,750
51,827
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role