Player Matchup

Barik
Barik
Gold I
Binziel
Barik
Gold I
Level 999
Champion Stats
16W - 11L
1,690 SR
Queue Stats
231W - 213L
1,586 Elo+
Party 3
Lian
Lian
Diamond II
Teeska
Lian
Diamond II
Level 999
Champion Stats
6W - 9L
1,574 SR
Queue Stats
628W - 575L
1,677 Elo+
Party 1
Ying
Ying
Diamond V
YawingCat
Ying
Diamond V
Level 999
Champion Stats
11W - 8L
1,665 SR
Queue Stats
599W - 567L
1,646 Elo+
Party 1
Raum
Raum
Platinum II
xMegumix
Raum
Platinum II
Level 999
Champion Stats
12W - 8L
1,765 SR
Queue Stats
150W - 142L
1,572 Elo+
Solo
Zhin
Zhin
Platinum III
Ðemon
Zhin
Platinum III
Level 999
Champion Stats
58W - 53L
1,662 SR
Queue Stats
107W - 104L
1,654 Elo+
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 999
1,671 SR
1,627 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 489
1,625 SR
1,632 Elo+
Inara
Inara
Platinum II
LauraMiles
Inara
Platinum II
Level 528
Champion Stats
19W - 28L
1,556 SR
Queue Stats
289W - 251L
1,586 Elo+
Party 2
Fernando
Fernando
Diamond IV
StraickWapo
Fernando
Diamond IV
Level 978
Champion Stats
73W - 66L
1,696 SR
Queue Stats
683W - 671L
1,611 Elo+
Solo
Skye
Skye
Qualifying
king2savage
Skye
Qualifying
Level 366
Champion Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,698 Elo+
Party 4
Cassie
Cassie
Diamond III
lebronzeraynday
Cassie
Diamond III
Level 135
Champion Stats
2W - 1L
1,876 SR
Queue Stats
22W - 11L
1,747 Elo+
Party 4
Seris
Seris
Gold II
xHyperblast
Seris
Gold II
Level 439
Champion Stats
3W - 2L
1,498 SR
Queue Stats
26W - 17L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Binziel
Barik
52
5 / 4 / 18
3,438
313
74,692
93,202
70,667
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lian
Teeska
Lian
60
11 / 2 / 16
3,302
300
91,603
40,336
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
60
2 / 1 / 30
3,682
335
18,458
22,515
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
60
2 / 5 / 23
3,249
295
63,845
133,241
3,450
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Zhin
Ðemon
Zhin
60
22 / 5 / 7
3,707
337
107,484
55,213
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
TalusTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
GroverKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
59
1 / 9 / 8
2,532
230
74,817
120,030
12,364
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
StraickWapo
Fernando
58
2 / 8 / 6
2,485
226
77,812
108,585
75,796
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
9 / 12 / 1
2,332
212
84,778
41,537
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

45
5 / 9 / 4
2,559
233
93,342
55,256
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

59
0 / 4 / 10
3,297
300
13,758
30,674
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 5s
Objective Time
4m 13s
136
Kill Participation
46
42
Kills
17
17
Deaths
42
94
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Barik
Binziel
Barik
5
4
18
3.5
L
Inara
1
9
8
0.56
L
Fernando
StraickWapo
Fernando
2
8
6
0.63
W
Lian
Teeska
Lian
11
2
16
9.5
W
Ying
2
1
30
17
L
9
12
1
0.79
L
5
9
4
0.78
L
0
4
10
1.25
W
Raum
2
5
23
2.7
W
Zhin
Ðemon
Zhin
22
5
7
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

356,082
Damage
344,507
344,507
Taken
356,082
74,117
Shielding
88,160
216,989
Healing
212,563
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Binziel
Barik
74,692
74,692
0
6,872
93,202
70,667
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
74,817
62,120
0
3,288
120,030
12,364
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
StraickWapo
Fernando
77,812
34,887
0
2,705
108,585
75,796
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lian
Teeska
Lian
91,603
86,341
0
25
40,336
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
18,458
18,458
144,637
17,647
22,515
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
84,778
45,827
0
319
41,537
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
93,342
79,785
0
3,467
55,256
0

Level 2

Level 1

L
13,758
11,719
183,135
19,649
30,674
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Raum
63,845
34,388
26,144
21,065
133,241
3,450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Zhin
Ðemon
Zhin
107,484
82,536
0
599
55,213
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role