Player Matchup

Lian
Lian
Catatafish_13
Lian
Level 58
Champion Stats
5W - 12L
1,338 SR
Queue Stats
185W - 185L
1,519 Elo+
Solo
Atlas
Atlas
DoctorDownsmash
Atlas
Level 399
Champion Stats
22W - 17L
1,488 SR
Queue Stats
205W - 180L
1,544 Elo+
Solo
Grover
Grover
StivenOficial7
Grover
Level 39
Champion Stats
40W - 53L
1,424 SR
Queue Stats
56W - 94L
1,347 Elo+
Party 1
Seris
Seris
historic_fire2
Seris
Level 16
Champion Stats
8W - 10L
1,523 SR
Queue Stats
11W - 14L
1,422 Elo+
Solo
varinhojr
Unknown
Level 26
Champion Stats
34W - 62L
1,422 SR
Queue Stats
50W - 92L
1,357 Elo+
Party 1
Team Averages
Level 108
1,439 SR
1,438 Elo+

VS

Team Averages
Level 84
1,505 SR
1,396 Elo+
Ying
Ying
Group Ieader
Ying
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Moji
Moji
ManuelG9341
Moji
Level 10
Champion Stats
1W - 1L
1,692 SR
Queue Stats
3W - 4L
1,387 Elo+
Solo
Grover
Grover
TapisPlume6
Grover
Level 240
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,155 Elo+
Solo
Inara
Inara
gina_isa28
Inara
Level 54
Champion Stats
31W - 31L
1,437 SR
Queue Stats
107W - 154L
1,412 Elo+
Solo
Tiberius
Tiberius
kiwilabuche
Tiberius
Level 100
Champion Stats
39W - 58L
1,394 SR
Queue Stats
366W - 354L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
31 / 4 / 20
5,146
257
155,268
32,807
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

55
7 / 14 / 8
1,735
87
50,565
148,408
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

14
6 / 13 / 41
4,768
238
87,316
77,519
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

4
14 / 6 / 32
4,743
237
88,500
60,800
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

varinhojr
Unknown
16
14 / 13 / 25
4,327
216
93,382
76,880
4,620

Level 4

Level 2

Level 3

Level 3

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
13 / 12 / 13
1,786
89
74,553
83,237
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

6
14 / 12 / 13
6,701
335
94,503
62,275
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Grover
51
8 / 13 / 20
4,447
222
80,041
103,679
3,531
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Inara
43
8 / 15 / 14
4,328
216
70,718
157,923
36,409
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tiberius
kiwilabuche
Tiberius
49
7 / 20 / 5
3,573
179
75,099
67,917
0
Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 46s
Objective Time
12m 18s
198
Kill Participation
115
72
Kills
50
50
Deaths
72
126
Assists
65
Player
Kills
Deaths
Assists
KDA
W
31
4
20
10.25
W
7
14
8
0.79
L
13
12
13
1.63
L
14
12
13
1.71
W
6
13
41
2.04
L
Grover
8
13
20
1.38
L
Inara
8
15
14
1
W
14
6
32
5
L
Tiberius
kiwilabuche
Tiberius
7
20
5
0.48
W
varinhojr
Unknown
14
13
25
2.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

475,031
Damage
394,914
396,414
Taken
475,031
4,620
Shielding
39,940
218,997
Healing
246,257
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
155,268
145,082
0
4,559
32,807
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
50,565
50,565
0
402
148,408
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
74,553
74,553
35,754
28,039
83,237
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
94,503
88,289
0
11,212
62,275
0

Level 2

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
87,316
84,187
76,737
29,678
77,519
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
80,041
67,594
89,939
55,747
103,679
3,531
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
70,718
48,493
0
17,225
157,923
36,409

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
88,500
75,002
84,569
12,406
60,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Tiberius
kiwilabuche
Tiberius
75,099
32,986
0
8,341
67,917
0
W
varinhojr
Unknown
93,382
50,883
3,055
7,591
76,880
4,620

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role