Player Matchup

Fernando
Fernando
Bonnie-211
Fernando
Level 586
Champion Stats
14W - 6L
1,649 SR
Queue Stats
1,444W - 1,417L
1,592 Elo+
Solo
Ying
Ying
Hurricare
Ying
Level 603
Champion Stats
13W - 10L
1,638 SR
Queue Stats
57W - 41L
1,544 Elo+
Solo
Androxus
Androxus
JellyBiscuit
Androxus
Level 999
Champion Stats
10W - 13L
1,532 SR
Queue Stats
334W - 344L
1,588 Elo+
Solo
Vora
Vora
Vistira
Vora
Level 215
Champion Stats
12W - 7L
1,609 SR
Queue Stats
168W - 161L
1,576 Elo+
Solo
Saati
Saati
a_banana_dragon2
Saati
Level 36
Champion Stats
25W - 23L
1,537 SR
Queue Stats
68W - 62L
1,557 Elo+
Solo
Team Averages
Level 488
1,593 SR
1,572 Elo+

VS

Team Averages
Level 331
1,472 SR
1,543 Elo+
Skye
Skye
Mauricin307
Skye
Level 102
Champion Stats
1W - 3L
1,606 SR
Queue Stats
86W - 101L
1,502 Elo+
Party 1
Atlas
Atlas
Mauricin_307
Atlas
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,545 Elo+
Party 1
Io
Io
Morozovqqq
Io
Level 67
Champion Stats
0W - 4L
1,114 SR
Queue Stats
48W - 54L
1,501 Elo+
Solo
Willo
Willo
NicolasFredd
Willo
Level 442
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,645 Elo+
Party 1
Tiberius
Tiberius
carloseugenio78
Tiberius
Level 999
Champion Stats
365W - 380L
1,639 SR
Queue Stats
1,191W - 1,199L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bonnie-211
Fernando
59
8 / 11 / 14
5,397
317
51,149
124,841
204,192
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
59
9 / 10 / 27
5,583
328
53,753
63,830
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Androxus
JellyBiscuit
Androxus
59
19 / 10 / 20
4,868
286
84,447
43,620
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Vora
Vistira
Vora
59
21 / 13 / 15
4,868
286
78,252
52,152
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

17
10 / 10 / 12
4,116
242
76,129
50,186
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
18 / 12 / 11
3,523
207
81,251
45,523
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

29
1 / 11 / 14
2,819
166
35,128
137,584
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

44
4 / 13 / 20
5,049
297
44,074
41,893
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

56
14 / 14 / 16
3,400
200
76,367
65,060
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Tiberius
56
17 / 17 / 7
4,902
288
97,809
53,670
1,644
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 49s
Objective Time
4m 40s
155
Kill Participation
122
67
Kills
54
54
Deaths
67
88
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fernando
Bonnie-211
Fernando
8
11
14
1.36
W
Ying
9
10
27
2.25
W
Androxus
JellyBiscuit
Androxus
19
10
20
2.9
L
18
12
11
1.96
L
1
11
14
0.73
L
4
13
20
1.08
L
14
14
16
1.57
W
Vora
Vistira
Vora
21
13
15
2.19
W
10
10
12
1.6
L
Tiberius
17
17
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

343,730
Damage
334,629
334,629
Taken
343,730
204,192
Shielding
1,644
167,194
Healing
142,418
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Bonnie-211
Fernando
51,149
36,239
0
4,070
124,841
204,192
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
53,753
23,920
98,232
38,341
63,830
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Androxus
JellyBiscuit
Androxus
84,447
69,070
0
7,570
43,620
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
81,251
44,264
0
5,676
45,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
35,128
35,128
0
11,678
137,584
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
44,074
39,510
105,241
12,783
41,893
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
76,367
55,003
743
3,177
65,060
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Vora
Vistira
Vora
78,252
62,827
1,341
13,633
52,152
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
76,129
56,612
0
4,007
50,186
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
97,809
54,139
0
3,120
53,670
1,644
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role