Player Matchup

Lillith
Lillith
Blooondii
Lillith
Level 335
Champion Stats
34W - 51L
1,542 SR
Queue Stats
1,016W - 995L
1,637 Elo+
Party 1
Willo
Willo
Floflow_54
Willo
Level 217
Champion Stats
2W - 2L
1,524 SR
Queue Stats
31W - 25L
1,573 Elo+
Solo
Moji
Moji
M4TT1S
Moji
Level 126
Champion Stats
5W - 2L
1,610 SR
Queue Stats
71W - 60L
1,606 Elo+
Solo
Fernando
Fernando
SireNdo
Fernando
Level 245
Champion Stats
10W - 11L
1,510 SR
Queue Stats
794W - 772L
1,637 Elo+
Party 1
Koga
Koga
broederband_3
Koga
Level 39
Champion Stats
5W - 3L
1,669 SR
Queue Stats
11W - 10L
1,551 Elo+
Solo
Team Averages
Level 192
1,571 SR
1,601 Elo+

VS

Team Averages
Level 470
1,614 SR
1,575 Elo+
Ying
Ying
Gra94
Ying
Level 796
Champion Stats
71W - 69L
1,600 SR
Queue Stats
617W - 606L
1,647 Elo+
Solo
Barik
Barik
Itonazz
Barik
Level 105
Champion Stats
7W - 4L
1,724 SR
Queue Stats
383W - 406L
1,569 Elo+
Solo
Seris
Seris
Ivaneutron
Seris
Level 333
Champion Stats
147W - 135L
1,562 SR
Queue Stats
381W - 382L
1,556 Elo+
Solo
Sha Lin
Sha Lin
JeSuisUneBruuhBi
Sha Lin
Level 115
Champion Stats
0W - 2L
1,605 SR
Queue Stats
44W - 45L
1,524 Elo+
Solo
Vora
Vora
Renfan
Vora
Level 999
Champion Stats
24W - 25L
1,581 SR
Queue Stats
461W - 454L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Blooondii
Lillith
58
10 / 8 / 22
7,101
418
67,783
81,232
6,173
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Willo
57
10 / 19 / 5
3,741
220
94,438
62,086
0
Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 4 Ammo after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Moji
M4TT1S
Moji
44
11 / 18 / 19
4,206
247
71,259
91,640
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.2000000000000002s.

Level 3

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Fernando
SireNdo
Fernando
57
6 / 11 / 11
5,150
303
57,179
169,957
220,289
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

26
10 / 18 / 13
2,057
121
72,665
51,090
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Gra94
Ying
59
19 / 7 / 38
4,935
290
115,164
61,270
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
Itonazz
Barik
53
7 / 12 / 26
6,323
372
68,303
119,018
110,112
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
45
9 / 7 / 25
1,722
101
50,575
54,155
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

58
13 / 10 / 17
4,113
242
102,029
66,272
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 35% for 3s after using Withdraw.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Vora
Renfan
Vora
59
26 / 11 / 18
4,653
274
119,934
62,609
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 29s
Objective Time
16m 2s
117
Kill Participation
198
47
Kills
74
74
Deaths
47
70
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Lillith
Blooondii
Lillith
10
8
22
2.63
W
Willo
10
19
5
0.66
L
Ying
Gra94
Ying
19
7
38
5.43
L
Barik
Itonazz
Barik
7
12
26
1.67
L
Seris
9
7
25
3.07
L
13
10
17
2.15
W
Moji
M4TT1S
Moji
11
18
19
1.14
L
Vora
Renfan
Vora
26
11
18
3.18
W
Fernando
SireNdo
Fernando
6
11
11
1.05
W
10
18
13
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,324
Damage
456,005
456,005
Taken
363,324
226,462
Shielding
110,112
211,895
Healing
231,600
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Blooondii
Lillith
67,783
27,554
159,751
4,984
81,232
6,173

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 2

W
Willo
94,438
52,435
30
5,701
62,086
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Ying
Gra94
Ying
115,164
47,332
59,828
33,220
61,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Barik
Itonazz
Barik
68,303
68,303
0
6,983
119,018
110,112
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Level 1

L
Seris
50,575
40,494
85,781
27,736
54,155
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
102,029
102,029
0
1,236
66,272
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
M4TT1S
Moji
71,259
71,259
2,436
22,108
91,640
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Vora
Renfan
Vora
119,934
84,910
684
16,132
62,609
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
SireNdo
Fernando
57,179
40,619
0
5,040
169,957
220,289
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
72,665
49,456
432
11,413
51,090
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role