Player Matchup

Inara
Inara
AlwaysRemember
Inara
Level 345
Champion Stats
38W - 38L
1,610 SR
Queue Stats
612W - 601L
1,663 Elo+
Party 1
Vora
Vora
PeriPerri
Vora
Level 684
Champion Stats
14W - 15L
1,550 SR
Queue Stats
889W - 885L
1,581 Elo+
Solo
Lian
Lian
Raelynnzzz
Lian
Level 165
Champion Stats
156W - 125L
1,636 SR
Queue Stats
350W - 294L
1,664 Elo+
Party 1
Seris
Seris
SIurpy
Seris
Level 320
Champion Stats
136W - 88L
1,766 SR
Queue Stats
856W - 600L
1,761 Elo+
Party 1
Ying
Ying
Ulmelia
Ying
Level 758
Champion Stats
24W - 36L
1,612 SR
Queue Stats
677W - 755L
1,615 Elo+
Party 1
Team Averages
Level 454
1,635 SR
1,657 Elo+

VS

Team Averages
Level 476
1,551 SR
1,604 Elo+
Evie
Evie
Altaìr
Evie
Level 999
Champion Stats
9W - 4L
1,691 SR
Queue Stats
150W - 173L
1,589 Elo+
Solo
Mal'Damba
Mal'Damba
Devá
Mal'Damba
Level 999
Champion Stats
140W - 114L
1,603 SR
Queue Stats
656W - 638L
1,623 Elo+
Solo
Lian
Lian
Dynyte
Lian
Level 54
Champion Stats
2W - 1L
1,608 SR
Queue Stats
64W - 56L
1,656 Elo+
Solo
Tyra
Tyra
Haxame
Tyra
Level 239
Champion Stats
18W - 16L
1,575 SR
Queue Stats
295W - 312L
1,621 Elo+
Solo
Ash
Ash
fancyYou9
Ash
Level 89
Champion Stats
4W - 11L
1,278 SR
Queue Stats
212W - 231L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
4 / 11 / 8
2,768
231
59,380
135,048
44,198
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
59
3 / 12 / 8
2,237
186
55,207
57,279
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

29
9 / 11 / 7
2,841
237
92,604
50,417
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Seris
SIurpy
Seris
43
1 / 4 / 6
2,152
179
9,813
22,509
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ying
Ulmelia
Ying
58
6 / 12 / 9
2,439
203
37,731
61,638
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Altaìr
Evie
56
15 / 6 / 20
3,751
313
80,574
42,655
0
Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Mal'Damba
Devá
Mal'Damba
48
2 / 3 / 28
3,916
326
21,672
22,803
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Lian
Dynyte
Lian
21
20 / 2 / 20
4,205
350
103,497
36,061
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Tyra
Haxame
Tyra
53
6 / 8 / 17
3,254
271
55,236
51,768
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

57
7 / 4 / 14
3,780
315
65,912
101,448
39,966
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 6s
Objective Time
9m 1s
61
Kill Participation
149
23
Kills
50
50
Deaths
23
38
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Evie
Altaìr
Evie
15
6
20
4.17
L
4
11
8
0.73
W
Mal'Damba
Devá
Mal'Damba
2
3
28
5.33
W
Lian
Dynyte
Lian
20
2
20
15
W
Tyra
Haxame
Tyra
6
8
17
1.81
L
Vora
3
12
8
0.58
L
9
11
7
1.14
L
Seris
SIurpy
Seris
1
4
6
1
L
Ying
Ulmelia
Ying
6
12
9
0.88
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,735
Damage
326,891
326,891
Taken
254,735
44,198
Shielding
39,966
169,404
Healing
167,177
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
Altaìr
Evie
80,574
75,685
0
5,089
42,655
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

L
59,380
47,702
0
194
135,048
44,198

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
Devá
Mal'Damba
21,672
5,940
137,966
15,101
22,803
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
Dynyte
Lian
103,497
100,074
0
4,593
36,061
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tyra
Haxame
Tyra
55,236
35,680
0
2,586
51,768
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Vora
55,207
42,719
0
5,218
57,279
0

Level 2

L
92,604
89,724
0
471
50,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
SIurpy
Seris
9,813
8,471
101,938
6,122
22,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ying
Ulmelia
Ying
37,731
34,231
41,288
14,173
61,638
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
65,912
62,148
0
1,842
101,448
39,966

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role