Player Matchup

Dredge
Dredge
AzanShaer
Dredge
Level 120
Champion Stats
2W - 2L
1,614 SR
Queue Stats
5W - 5L
1,610 Elo+
Party 1
Moji
Moji
OfficerSlick
Moji
Level 162
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ying
Ying
SpongeyMountain
Ying
Level 121
Champion Stats
0W - 1L
1,503 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Makoa
Makoa
TheRagingOmega
Makoa
Level 417
Champion Stats
0W - 2L
1,593 SR
Queue Stats
5W - 5L
1,610 Elo+
Party 1
Saati
Saati
Прановед
Saati
Level 999
Champion Stats
0W - 1L
1,799 SR
Queue Stats
60W - 68L
1,546 Elo+
Solo
Team Averages
Level 364
1,602 SR
1,553 Elo+

VS

Team Averages
Level 624
1,609 SR
1,630 Elo+
Khan
Khan
DreamQueen8733
Khan
Level 609
Champion Stats
14W - 6L
1,531 SR
Queue Stats
50W - 44L
1,553 Elo+
Solo
Corvus
Corvus
Hornek
Corvus
Level 851
Champion Stats
44W - 34L
1,567 SR
Queue Stats
376W - 255L
1,682 Elo+
Solo
Grohk
Grohk
Ligmamale
Grohk
Level 159
Champion Stats
1W - 2L
1,539 SR
Queue Stats
109W - 127L
1,526 Elo+
Solo
Drogoz
Drogoz
Metsteel
Drogoz
Level 951
Champion Stats
20W - 24L
1,531 SR
Queue Stats
59W - 63L
1,586 Elo+
Solo
Moji
Moji
MortalNemesis
Moji
Level 549
Champion Stats
2W - 0L
1,880 SR
Queue Stats
584W - 461L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
AzanShaer
Dredge
49
6 / 6 / 7
3,420
570
49,825
24,618
1,648
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 25% while at or below 50% Health.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

51
7 / 9 / 7
3,459
577
33,251
40,325
0
Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

51
5 / 9 / 8
3,360
560
28,526
32,398
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

53
6 / 9 / 10
3,490
582
37,461
68,106
17,533
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
1 / 7 / 8
2,865
478
18,546
21,533
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

-10

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 3 / 12
4,015
669
21,662
42,070
19,539
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Corvus
Hornek
Corvus
40
9 / 5 / 13
3,385
564
38,442
23,226
3,640
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1.5s for each enemy hit by it.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Grohk
Ligmamale
Grohk
60
5 / 5 / 17
3,430
572
14,787
23,326
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Drogoz
Metsteel
Drogoz
59
8 / 10 / 10
3,260
543
42,812
41,198
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Bask

Bask

Salvo

Heal for 35 for each enemy hit by your Salvo rockets.

Level 1

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

60
12 / 3 / 11
3,671
612
69,277
37,789
0
Wobbles

Wobbles

Scamper

Reduce your damage taken by 40% while using Scamper.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
65
Kill Participation
103
25
Kills
40
40
Deaths
26
40
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Dredge
AzanShaer
Dredge
6
6
7
1.58
W
6
3
12
4
W
Corvus
Hornek
Corvus
9
5
13
3.1
W
Grohk
Ligmamale
Grohk
5
5
17
2.7
W
Drogoz
Metsteel
Drogoz
8
10
10
1.3
W
12
3
11
5.83
L
7
9
7
1.17
L
5
9
8
1
L
6
9
10
1.22
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,609
Damage
186,980
186,980
Taken
167,609
19,181
Shielding
23,179
58,842
Healing
100,735
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
AzanShaer
Dredge
49,825
38,373
0
4,239
24,618
1,648
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
21,662
19,826
7,409
13,010
42,070
19,539

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Corvus
Hornek
Corvus
38,442
24,955
19,687
2,761
23,226
3,640
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Grohk
Ligmamale
Grohk
14,787
8,541
42,939
7,015
23,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Drogoz
Metsteel
Drogoz
42,812
40,532
651
4,951
41,198
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
69,277
62,852
0
2,312
37,789
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,251
32,273
1,633
8,221
40,325
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
28,526
14,374
26,183
12,166
32,398
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
37,461
35,261
0
4,920
68,106
17,533
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
18,546
16,806
0
1,480
21,533
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role