Player Matchup

Io
Io
Adaliah_
Io
Level 805
Champion Stats
733W - 721L
1,521 SR
Queue Stats
1,282W - 1,281L
1,543 Elo+
Solo
Barik
Barik
Andre L 175877
Barik
Level 73
Champion Stats
70W - 42L
1,615 SR
Queue Stats
276W - 262L
1,526 Elo+
Solo
Viktor
Viktor
Hoshigaki7
Viktor
Level 83
Champion Stats
0W - 2L
1,297 SR
Queue Stats
5W - 9L
1,497 Elo+
Solo
Tyra
Tyra
ghqstyy k
Tyra
Level 123
Champion Stats
20W - 22L
1,491 SR
Queue Stats
49W - 57L
1,480 Elo+
Party 2
Zhin
Zhin
sheluvskarma
Zhin
Level 96
Champion Stats
22W - 14L
1,680 SR
Queue Stats
368W - 347L
1,532 Elo+
Party 2
Team Averages
Level 236
1,521 SR
1,516 Elo+

VS

Team Averages
Level 417
1,584 SR
1,558 Elo+
Caspian
Caspian
Danteron
Caspian
Level 999
Champion Stats
41W - 51L
1,572 SR
Queue Stats
259W - 279L
1,591 Elo+
Solo
Atlas
Atlas
MOOSYMAN
Atlas
Level 182
Champion Stats
1W - 1L
1,266 SR
Queue Stats
59W - 68L
1,498 Elo+
Solo
Barik
Barik
MoldyChee420
Barik
Level 90
Champion Stats
7W - 4L
1,724 SR
Queue Stats
174W - 162L
1,561 Elo+
Party 1
Grohk
Grohk
Strutty1327
Grohk
Level 120
Champion Stats
3W - 3L
1,500 SR
Queue Stats
151W - 135L
1,565 Elo+
Party 1
Octavia
Octavia
ZXT13
Octavia
Level 693
Champion Stats
3W - 0L
1,856 SR
Queue Stats
89W - 86L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 7 / 16
2,549
182
23,503
37,512
300
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

13
1 / 6 / 13
2,820
201
40,264
66,575
43,667
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Viktor
Hoshigaki7
Viktor
45
13 / 10 / 7
3,405
243
81,726
56,217
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Tyra
52
2 / 9 / 13
2,831
202
70,209
56,931
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

49
19 / 6 / 4
3,260
233
92,022
36,950
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Danteron
Caspian
59
16 / 5 / 7
3,807
272
77,139
39,024
3,235
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Atlas
MOOSYMAN
Atlas
46
7 / 5 / 10
3,520
251
51,291
104,461
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

49
3 / 8 / 12
4,605
329
37,464
76,800
112,453
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
5 / 6 / 15
3,784
270
39,073
48,256
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Octavia
ZXT13
Octavia
59
6 / 12 / 5
2,938
210
49,218
39,183
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 15s
Objective Time
10m 1s
89
Kill Participation
86
36
Kills
37
38
Deaths
36
53
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
7
16
1.29
L
1
6
13
1.25
W
Caspian
Danteron
Caspian
16
5
7
3.9
L
Viktor
Hoshigaki7
Viktor
13
10
7
1.65
W
Atlas
MOOSYMAN
Atlas
7
5
10
2.4
W
3
8
12
1.13
W
5
6
15
2.08
W
Octavia
ZXT13
Octavia
6
12
5
0.71
L
Tyra
2
9
13
0.94
L
19
6
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,724
Damage
254,185
254,185
Taken
307,724
43,967
Shielding
115,688
141,295
Healing
149,736
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,503
19,803
75,848
20,931
37,512
300
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
40,264
40,264
0
19,002
66,575
43,667

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Caspian
Danteron
Caspian
77,139
70,482
0
9,445
39,024
3,235
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Viktor
Hoshigaki7
Viktor
81,726
53,137
0
21,246
56,217
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Atlas
MOOSYMAN
Atlas
51,291
51,291
0
5,803
104,461
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
37,464
37,464
0
1,857
76,800
112,453
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
39,073
24,239
91,611
32,940
48,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Octavia
ZXT13
Octavia
49,218
43,085
0
8,080
39,183
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Tyra
70,209
36,871
0
3,478
56,931
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
92,022
79,091
0
790
36,950
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role