Player Matchup

Rei
Rei
Gold V
Beniobill
Rei
Gold V
Level 172
Champion Stats
8W - 13L
1,615 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 1
Jenos
Jenos
Gold V
Dx JUNIIOR Dx
Jenos
Gold V
Level 81
Champion Stats
6W - 9L
1,568 SR
Queue Stats
7W - 12L
1,418 Elo+
Party 1
Fernando
Fernando
Platinum III
MechanikMato
Fernando
Platinum III
Level 999
Champion Stats
136W - 126L
1,648 SR
Queue Stats
941W - 887L
1,599 Elo+
Solo
Io
Io
Gold III
deadMunnaEndera
Io
Gold III
Level 583
Champion Stats
89W - 72L
1,621 SR
Queue Stats
1,396W - 1,354L
1,498 Elo+
Party 2
Vatu
Vatu
Platinum V
deadNANANANANANA
Vatu
Platinum V
Level 846
Champion Stats
418W - 351L
1,549 SR
Queue Stats
1,821W - 1,752L
1,542 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 536
1,600 SR
1,495 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 316
1,594 SR
1,538 Elo+
Cassie
Cassie
Gold I
JoeyKM
Cassie
Gold I
Level 148
Champion Stats
20W - 23L
1,553 SR
Queue Stats
129W - 106L
1,570 Elo+
Party 3
Grover
Grover
Gold II
Joshlax
Grover
Gold II
Level 301
Champion Stats
23W - 22L
1,627 SR
Queue Stats
78W - 65L
1,577 Elo+
Party 3
Ash
Ash
Platinum IV
NothingButRed
Ash
Platinum IV
Level 388
Champion Stats
13W - 12L
1,651 SR
Queue Stats
151W - 125L
1,581 Elo+
Solo
Zhin
Zhin
Gold IV
Timx361
Zhin
Gold IV
Level 209
Champion Stats
12W - 13L
1,547 SR
Queue Stats
43W - 43L
1,502 Elo+
Solo
Yagorath
Yagorath
Gold V
mehmetaktan
Yagorath
Gold V
Level 534
Champion Stats
18W - 19L
1,593 SR
Queue Stats
117W - 132L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
4 / 0 / 27
3,126
347
59,630
26,220
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

34
6 / 3 / 23
2,786
310
44,148
26,042
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
MechanikMato
Fernando
59
9 / 0 / 21
3,666
407
79,138
89,796
50,204
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
7 / 2 / 20
2,774
308
47,213
37,823
0
Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 75% Health.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

59
12 / 2 / 13
2,732
304
77,550
30,344
0
Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -40s.

Level 5

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
JoeyKM
Cassie
56
1 / 6 / 4
1,767
196
59,473
29,178
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Grover
Joshlax
Grover
49
2 / 5 / 5
2,166
241
26,177
40,577
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
3 / 8 / 0
1,476
164
50,485
86,935
36,181
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Zhin
Timx361
Zhin
52
1 / 9 / 0
707
79
33,678
27,249
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Yagorath
mehmetaktan
Yagorath
42
0 / 10 / 2
1,868
208
40,412
108,180
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 59s
Objective Time
3m 39s
142
Kill Participation
18
38
Kills
7
7
Deaths
38
104
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
27
17.5
W
6
3
23
5.83
L
Cassie
JoeyKM
Cassie
1
6
4
0.5
L
Grover
Joshlax
Grover
2
5
5
0.9
W
Fernando
MechanikMato
Fernando
9
0
21
19.5
L
3
8
0
0.38
L
Zhin
Timx361
Zhin
1
9
0
0.11
W
7
2
20
8.5
W
12
2
13
9.25
L
Yagorath
mehmetaktan
Yagorath
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,679
Damage
210,225
210,225
Taken
292,119
50,204
Shielding
36,181
191,546
Healing
135,786
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
59,630
52,824
77,165
16,141
26,220
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
44,148
30,382
29,851
1,481
26,042
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Cassie
JoeyKM
Cassie
59,473
51,601
0
2,788
29,178
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
Joshlax
Grover
26,177
20,952
74,879
30,291
40,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
MechanikMato
Fernando
79,138
45,877
0
0
89,796
50,204
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
50,485
48,810
0
446
86,935
36,181
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Zhin
Timx361
Zhin
33,678
27,843
0
4,330
27,249
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
47,213
44,643
42,208
15,831
37,823
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
77,550
54,032
390
8,479
30,344
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Yagorath
mehmetaktan
Yagorath
40,412
18,984
0
23,052
108,180
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role