Player Matchup

Fernando
Fernando
Platinum III
ElAldoX
Fernando
Platinum III
Level 100
Champion Stats
10W - 6L
1,610 SR
Queue Stats
55W - 53L
1,568 Elo+
Party 3
Grohk
Grohk
Gold IV
PaperAeroplane
Grohk
Gold IV
Level 629
Champion Stats
19W - 9L
1,588 SR
Queue Stats
226W - 210L
1,615 Elo+
Party 2
Maeve
Maeve
Platinum V
RoOoMeRoOo
Maeve
Platinum V
Level 319
Champion Stats
7W - 4L
1,645 SR
Queue Stats
108W - 111L
1,552 Elo+
Party 3
Tyra
Tyra
Platinum V
SIFOverlord
Tyra
Platinum V
Level 199
Champion Stats
50W - 18L
1,742 SR
Queue Stats
123W - 94L
1,596 Elo+
Party 2
Seris
Seris
Gold V
ZonaZex
Seris
Gold V
Level 257
Champion Stats
9W - 10L
1,493 SR
Queue Stats
181W - 191L
1,429 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 301
1,616 SR
1,552 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 686
1,604 SR
1,492 Elo+
Zhin
Zhin
Platinum IV
Demon676
Zhin
Platinum IV
Level 971
Champion Stats
230W - 234L
1,598 SR
Queue Stats
1,022W - 980L
1,502 Elo+
Party 1
Barik
Barik
Gold IV
DomMDR
Barik
Gold IV
Level 375
Champion Stats
6W - 18L
1,505 SR
Queue Stats
27W - 44L
1,466 Elo+
Solo
Corvus
Corvus
Gold III
ErsyRu
Corvus
Gold III
Level 254
Champion Stats
33W - 33L
1,584 SR
Queue Stats
182W - 193L
1,481 Elo+
Party 1
Azaan
Azaan
Gold IV
Витаc
Azaan
Gold IV
Level 831
Champion Stats
10W - 5L
1,775 SR
Queue Stats
139W - 148L
1,491 Elo+
Party 1
Tiberius
Tiberius
Gold III
ТурбоМужик
Tiberius
Gold III
Level 999
Champion Stats
127W - 95L
1,558 SR
Queue Stats
767W - 742L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ElAldoX
Fernando
50
7 / 8 / 20
3,633
227
67,839
107,120
70,076
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
10 / 6 / 31
3,915
245
105,753
63,634
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Maeve
52
26 / 8 / 17
4,104
257
78,607
57,561
5,515
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

54
18 / 11 / 18
3,822
239
85,437
45,658
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Seris
ZonaZex
Seris
58
3 / 5 / 20
3,281
205
16,642
29,166
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Bans
LianTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
YingMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
60
15 / 12 / 11
4,316
270
87,743
65,962
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Barik
DomMDR
Barik
54
2 / 11 / 8
3,437
215
44,629
81,163
100,300
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
ErsyRu
Corvus
58
1 / 13 / 16
3,594
225
11,186
43,753
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Azaan
Витаc
Azaan
60
8 / 14 / 6
3,188
199
79,708
105,188
6,670
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
12 / 14 / 5
3,611
226
79,873
58,212
3,210
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 28s
Objective Time
5m 18s
170
Kill Participation
84
64
Kills
38
38
Deaths
64
106
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Zhin
15
12
11
1.71
L
Barik
DomMDR
Barik
2
11
8
0.55
W
Fernando
ElAldoX
Fernando
7
8
20
2.13
L
Corvus
ErsyRu
Corvus
1
13
16
0.69
W
10
6
31
4.25
W
Maeve
26
8
17
4.31
W
18
11
18
2.45
W
Seris
ZonaZex
Seris
3
5
20
2.6
L
Azaan
Витаc
Azaan
8
14
6
0.79
L
12
14
5
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,278
Damage
303,139
303,139
Taken
354,278
75,591
Shielding
110,180
192,861
Healing
151,803
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
87,743
73,089
0
7,529
65,962
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
DomMDR
Barik
44,629
44,629
0
8,428
81,163
100,300
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
ElAldoX
Fernando
67,839
30,353
0
17,830
107,120
70,076
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Corvus
ErsyRu
Corvus
11,186
5,968
111,544
13,161
43,753
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
105,753
66,743
21,586
27,443
63,634
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Maeve
78,607
69,242
30
8,960
57,561
5,515

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
85,437
66,875
0
875
45,658
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Seris
ZonaZex
Seris
16,642
13,504
99,870
16,267
29,166
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Azaan
Витаc
Azaan
79,708
62,620
0
6,776
105,188
6,670

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
79,873
57,768
0
4,365
58,212
3,210
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role