Player Matchup

Khan
Khan
Diamond IV
GIVETHEBEEF
Khan
Diamond IV
Level 43
Champion Stats
16W - 9L
1,766 SR
Queue Stats
110W - 95L
1,680 Elo+
Solo
Lian
Lian
Diamond IV
Kôrsair
Lian
Diamond IV
Level 325
Champion Stats
9W - 7L
1,678 SR
Queue Stats
757W - 704L
1,610 Elo+
Solo
Androxus
Androxus
Diamond V
Proelitjump
Androxus
Diamond V
Level 465
Champion Stats
4W - 3L
1,729 SR
Queue Stats
59W - 37L
1,646 Elo+
Solo
Barik
Barik
Platinum I
SNIDALAPSUCKS
Barik
Platinum I
Level 73
Champion Stats
8W - 7L
1,595 SR
Queue Stats
202W - 166L
1,643 Elo+
Solo
Grover
Grover
Platinum III
ugetbuckWILD
Grover
Platinum III
Level 999
Champion Stats
41W - 38L
1,668 SR
Queue Stats
2,024W - 1,981L
1,519 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 381
1,687 SR
1,620 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 263
1,692 SR
1,650 Elo+
Fernando
Fernando
Diamond IV
CERΘ
Fernando
Diamond IV
Level 706
Champion Stats
14W - 8L
1,808 SR
Queue Stats
52W - 38L
1,661 Elo+
Party 1
Makoa
Makoa
Gold IV
GoldRightArm
Makoa
Gold IV
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,532 Elo+
Solo
Ying
Ying
Platinum III
Kainos12
Ying
Platinum III
Level 503
Champion Stats
0W - 2L
1,716 SR
Queue Stats
82W - 66L
1,634 Elo+
Solo
Bomb King
Bomb King
Diamond IV
Norwoks
Bomb King
Diamond IV
Level 39
Champion Stats
2W - 2L
1,794 SR
Queue Stats
52W - 38L
1,661 Elo+
Party 1
Lex
Lex
Diamond V
siinar
Lex
Diamond V
Level 27
Champion Stats
8W - 7L
1,642 SR
Queue Stats
34W - 19L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
10 / 7 / 22
6,213
388
83,095
129,137
20,545
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Lian
50
14 / 12 / 19
4,490
281
102,861
56,549
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Androxus
Proelitjump
Androxus
60
15 / 9 / 17
4,666
292
109,895
61,358
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

29
9 / 9 / 22
4,570
286
104,996
74,903
96,818
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
55
6 / 4 / 36
5,261
329
39,600
48,398
2,640
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
ZhinVatu
Team 1 Score

4

VS

Team 2 Score

3

Bans
TorvaldNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CERΘ
Fernando
48
7 / 12 / 12
3,364
210
86,471
142,714
101,032
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

36
3 / 15 / 7
2,531
158
37,376
143,669
62,807
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
58
3 / 7 / 19
4,204
263
20,370
35,637
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
Norwoks
Bomb King
26
10 / 8 / 9
3,224
202
111,500
56,668
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Lex
siinar
Lex
18
18 / 12 / 10
3,837
240
114,628
61,759
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 3s
Objective Time
1m 45s
170
Kill Participation
98
54
Kills
41
41
Deaths
54
116
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fernando
CERΘ
Fernando
7
12
12
1.08
W
10
7
22
3
L
3
15
7
0.43
L
Ying
3
7
19
1.79
W
Lian
14
12
19
1.96
L
Bomb King
Norwoks
Bomb King
10
8
9
1.81
W
Androxus
Proelitjump
Androxus
15
9
17
2.61
W
9
9
22
2.22
L
Lex
siinar
Lex
18
12
10
1.92
W
Grover
6
4
36
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

440,447
Damage
370,345
370,345
Taken
440,447
120,003
Shielding
163,839
240,465
Healing
229,737
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CERΘ
Fernando
86,471
41,247
0
17,163
142,714
101,032
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
83,095
78,095
8,542
37,670
129,137
20,545
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
37,376
33,476
0
11,092
143,669
62,807
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
20,370
20,370
173,196
18,964
35,637
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Lian
102,861
101,729
0
1,619
56,549
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Bomb King
Norwoks
Bomb King
111,500
106,410
0
3,407
56,668
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
Proelitjump
Androxus
109,895
92,507
0
4,161
61,358
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
104,996
104,996
0
12,102
74,903
96,818
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lex
siinar
Lex
114,628
108,509
0
5,915
61,759
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grover
39,600
34,227
139,946
36,425
48,398
2,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role