Player Matchup

Barik
Barik
Gold IV
Fousssy
Barik
Gold IV
Level 170
Champion Stats
23W - 30L
1,501 SR
Queue Stats
327W - 307L
1,442 Elo+
Solo
Lian
Lian
Gold I
LimitlessMan
Lian
Gold I
Level 675
Champion Stats
38W - 54L
1,565 SR
Queue Stats
623W - 609L
1,568 Elo+
Solo
Terminus
Terminus
Bronze IV
Stylefreewéwé
Terminus
Bronze IV
Level 50
Champion Stats
13W - 16L
1,509 SR
Queue Stats
20W - 33L
1,350 Elo+
Solo
Ying
Ying
Silver IV
ZombieZon
Ying
Silver IV
Level 37
Champion Stats
4W - 4L
1,578 SR
Queue Stats
8W - 9L
1,475 Elo+
Party 2
Pip
Pip
Silver IV
kodjo00
Pip
Silver IV
Level 32
Champion Stats
3W - 4L
1,650 SR
Queue Stats
9W - 12L
1,475 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 193
1,561 SR
1,462 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 256
1,525 SR
1,502 Elo+
Corvus
Corvus
Gold IV
LooCkHeeDzGreen
Corvus
Gold IV
Level 162
Champion Stats
9W - 8L
1,555 SR
Queue Stats
287W - 296L
1,468 Elo+
Solo
VII
VII
Platinum I
Ma55acrator
VII
Platinum I
Level 77
Champion Stats
12W - 13L
1,590 SR
Queue Stats
192W - 179L
1,673 Elo+
Solo
Fernando
Fernando
Silver I
OstrichReich
Fernando
Silver I
Level 374
Champion Stats
2W - 3L
1,269 SR
Queue Stats
94W - 98L
1,428 Elo+
Party 1
Dredge
Dredge
Gold III
ToaDin
Dredge
Gold III
Level 410
Champion Stats
30W - 23L
1,623 SR
Queue Stats
152W - 146L
1,450 Elo+
Party 1
Raum
Raum
Silver II
captainjulien00
Raum
Silver II
Level 255
Champion Stats
21W - 20L
1,589 SR
Queue Stats
204W - 209L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Fousssy
Barik
42
0 / 4 / 7
1,621
232
30,437
51,759
70,240
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
6 / 7 / 3
1,877
268
57,208
32,447
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Terminus
36
1 / 9 / 0
1,238
177
19,578
59,499
0
Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Ying
24
3 / 7 / 4
2,448
350
44,144
41,916
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Pip
28
1 / 7 / 8
2,270
324
23,139
28,895
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Bans
ZhinMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 1 / 21
3,107
444
16,926
11,823
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

24
10 / 3 / 13
2,587
370
57,637
31,030
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
OstrichReich
Fernando
49
3 / 3 / 15
2,468
353
25,904
45,553
22,678
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
ToaDin
Dredge
54
11 / 2 / 14
3,178
454
71,274
28,471
570
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

58
9 / 2 / 12
2,480
354
42,775
54,735
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 59s
Objective Time
7m 26s
33
Kill Participation
110
11
Kills
35
34
Deaths
11
22
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Barik
Fousssy
Barik
0
4
7
0.88
L
6
7
3
1.07
W
2
1
21
12.5
W
10
3
13
5.5
W
Fernando
OstrichReich
Fernando
3
3
15
3.5
L
Terminus
1
9
0
0.11
W
Dredge
ToaDin
Dredge
11
2
14
9
L
Ying
3
7
4
0.71
W
9
2
12
7.5
L
Pip
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,506
Damage
214,516
214,516
Taken
171,612
70,240
Shielding
23,248
110,719
Healing
87,375
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Fousssy
Barik
30,437
30,437
0
6,264
51,759
70,240

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
57,208
55,714
0
3,116
32,447
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,926
10,340
62,011
8,302
11,823
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
57,637
37,039
150
2,617
31,030
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

W
Fernando
OstrichReich
Fernando
25,904
13,908
0
4,414
45,553
22,678
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Terminus
19,578
15,172
0
6,309
59,499
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
ToaDin
Dredge
71,274
46,211
0
8,090
28,471
570
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Ying
44,144
41,420
23,983
16,118
41,916
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,775
37,978
0
1,791
54,735
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Pip
23,139
20,538
45,583
9,346
28,895
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role