Player Matchup

Zhin
Zhin
Platinum II
Decimaldog41589
Zhin
Platinum II
Level 555
Champion Stats
8W - 8L
1,639 SR
Queue Stats
101W - 90L
1,523 Elo+
Solo
Jenos
Jenos
Platinum IV
F4B1N1986
Jenos
Platinum IV
Level 329
Champion Stats
2W - 0L
1,485 SR
Queue Stats
7W - 2L
1,923 Elo+
Party 2
Ash
Ash
Platinum V
LukastielOnii
Ash
Platinum V
Level 356
Champion Stats
1W - 1L
1,322 SR
Queue Stats
48W - 31L
1,649 Elo+
Party 2
Fernando
Fernando
Platinum IV
Wo1ty
Fernando
Platinum IV
Level 271
Champion Stats
8W - 11L
1,626 SR
Queue Stats
43W - 40L
1,554 Elo+
Solo
Cassie
Cassie
Platinum III
j0tagê
Cassie
Platinum III
Level 999
Champion Stats
20W - 15L
1,617 SR
Queue Stats
733W - 711L
1,572 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 502
1,538 SR
1,644 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 529
1,695 SR
1,597 Elo+
Koga
Koga
Platinum II
DozeTREMBALA
Koga
Platinum II
Level 999
Champion Stats
83W - 59L
1,720 SR
Queue Stats
526W - 511L
1,513 Elo+
Party 1
Dredge
Dredge
Platinum I
Döze
Dredge
Platinum I
Level 158
Champion Stats
1W - 2L
1,684 SR
Queue Stats
132W - 114L
1,585 Elo+
Party 1
Makoa
Makoa
Qualifying
Fcomaster2
Makoa
Qualifying
Level 863
Champion Stats
49W - 39L
1,711 SR
Queue Stats
275W - 235L
1,701 Elo+
Solo
Pip
Pip
Platinum V
MadsMikkelsenn
Pip
Platinum V
Level 44
Champion Stats
2W - 1L
1,922 SR
Queue Stats
45W - 29L
1,647 Elo+
Solo
Barik
Barik
Gold II
SkyeHakaishin
Barik
Gold II
Level 580
Champion Stats
6W - 7L
1,436 SR
Queue Stats
180W - 164L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 9 / 14
3,554
254
97,300
55,455
0
Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Jenos
F4B1N1986
Jenos
54
6 / 6 / 29
4,169
298
43,507
28,836
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
11 / 9 / 22
4,088
292
87,475
118,045
102,640
Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Fernando
Wo1ty
Fernando
52
10 / 8 / 15
3,925
280
77,130
105,941
85,343
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
j0tagê
Cassie
59
10 / 13 / 11
3,540
253
85,664
62,228
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
Bomb KingWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
19 / 10 / 15
3,765
269
114,715
70,257
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
Döze
Dredge
50
13 / 7 / 15
3,596
257
112,208
58,585
5,300
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Makoa
53
8 / 11 / 12
3,219
230
67,935
131,673
38,551
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

33
2 / 9 / 21
3,423
245
28,357
35,740
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

49
3 / 12 / 13
2,988
213
47,290
94,821
71,595
Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 20s
Objective Time
4m 27s
140
Kill Participation
121
49
Kills
45
45
Deaths
49
91
Assists
76
Player
Kills
Deaths
Assists
KDA
W
12
9
14
2.11
L
19
10
15
2.65
L
Dredge
Döze
Dredge
13
7
15
2.93
W
Jenos
F4B1N1986
Jenos
6
6
29
3.42
L
Makoa
8
11
12
1.27
W
11
9
22
2.44
L
2
9
21
1.39
L
3
12
13
0.79
W
Fernando
Wo1ty
Fernando
10
8
15
2.19
W
Cassie
j0tagê
Cassie
10
13
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

391,076
Damage
370,505
370,505
Taken
391,076
187,983
Shielding
115,446
202,787
Healing
199,374
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
97,300
81,000
0
4,313
55,455
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
114,715
104,143
0
244
70,257
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Dredge
Döze
Dredge
112,208
44,062
0
15,449
58,585
5,300
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
F4B1N1986
Jenos
43,507
29,952
154,981
13,749
28,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Makoa
67,935
62,107
0
7,724
131,673
38,551
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
87,475
79,675
0
11,850
118,045
102,640

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
28,357
25,335
155,635
15,761
35,740
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
47,290
47,290
0
4,561
94,821
71,595
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
Wo1ty
Fernando
77,130
46,755
0
5,390
105,941
85,343
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Cassie
j0tagê
Cassie
85,664
74,125
0
12,504
62,228
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role