Player Matchup

Seris
Seris
Silver III
Andreaelizabeth
Seris
Silver III
Level 292
Champion Stats
3W - 4L
1,538 SR
Queue Stats
97W - 85L
1,489 Elo+
Party 2
Willo
Willo
Platinum I
DisasterSoul
Willo
Platinum I
Level 451
Champion Stats
7W - 6L
1,744 SR
Queue Stats
428W - 395L
1,589 Elo+
Solo
Vora
Vora
Gold V
Dulceariana
Vora
Gold V
Level 297
Champion Stats
23W - 23L
1,635 SR
Queue Stats
91W - 92L
1,449 Elo+
Party 2
Fernando
Fernando
Platinum III
WorstLv999
Fernando
Platinum III
Level 999
Champion Stats
74W - 76L
1,630 SR
Queue Stats
1,165W - 1,156L
1,601 Elo+
Solo
Jenos
Jenos
Qualifying
YNH Diamond
Jenos
Qualifying
Level 140
Champion Stats
0W - 2L
1,452 SR
Queue Stats
32W - 41L
1,474 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 436
1,600 SR
1,520 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 406
1,569 SR
1,504 Elo+
Terminus
Terminus
Silver III
DAYDAYDOOMSLAY
Terminus
Silver III
Level 151
Champion Stats
9W - 8L
1,557 SR
Queue Stats
44W - 51L
1,420 Elo+
Party 1
Imani
Imani
Platinum IV
I iB CliMaX I
Imani
Platinum IV
Level 458
Champion Stats
15W - 14L
1,684 SR
Queue Stats
52W - 38L
1,584 Elo+
Party 1
Maeve
Maeve
Gold II
JointRoller
Maeve
Gold II
Level 141
Champion Stats
2W - 2L
1,396 SR
Queue Stats
29W - 31L
1,530 Elo+
Solo
Grover
Grover
Gold III
Nine Ohh Two
Grover
Gold III
Level 860
Champion Stats
9W - 6L
1,620 SR
Queue Stats
133W - 132L
1,536 Elo+
Party 1
Inara
Inara
Silver II
PUNKX666
Inara
Silver II
Level 418
Champion Stats
10W - 8L
1,586 SR
Queue Stats
64W - 64L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
0 / 8 / 14
1,841
167
17,319
33,818
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

60
15 / 6 / 8
2,561
233
76,634
35,054
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

30
8 / 9 / 8
2,057
187
50,282
47,066
2,700
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Fernando
WorstLv999
Fernando
59
5 / 5 / 11
2,556
232
52,464
91,769
82,793
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
1 / 5 / 19
2,015
183
15,033
19,505
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Bans
AndroxusLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
KinessaTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
46
3 / 6 / 5
2,803
255
38,293
70,073
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
19 / 4 / 3
3,760
342
80,545
28,393
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

53
9 / 6 / 9
3,249
295
63,460
27,475
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Level 1

Grover
60
0 / 7 / 12
3,027
275
13,059
34,971
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
PUNKX666
Inara
59
2 / 4 / 11
3,190
290
31,855
50,820
9,760
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 47s
Objective Time
8m 49s
89
Kill Participation
73
29
Kills
33
33
Deaths
27
60
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
8
14
0.88
W
Terminus
3
6
5
0.92
L
15
6
8
3.17
L
8
9
8
1.33
W
19
4
3
5.13
W
9
6
9
2.25
W
Grover
0
7
12
0.86
W
Inara
PUNKX666
Inara
2
4
11
1.88
L
Fernando
WorstLv999
Fernando
5
5
11
2.1
L
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,732
Damage
227,212
227,212
Taken
211,732
85,493
Shielding
9,760
137,835
Healing
122,725
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,319
13,605
57,882
9,168
33,818
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
38,293
30,019
0
11,352
70,073
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
76,634
69,364
0
0
35,054
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
50,282
31,895
0
5,046
47,066
2,700
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
80,545
28,808
0
1,835
28,393
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
63,460
63,132
0
4,216
27,475
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Grover
13,059
8,384
81,239
18,830
34,971
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
PUNKX666
Inara
31,855
21,828
0
5,253
50,820
9,760

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
WorstLv999
Fernando
52,464
37,209
0
3,425
91,769
82,793
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
15,033
4,805
59,221
3,093
19,505
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role