Player Matchup

Inara
Inara
ChungisServed
Inara
Level 48
Champion Stats
1W - 2L
1,642 SR
Queue Stats
56W - 75L
1,492 Elo+
Party 4
Saati
Saati
Legend3XR
Saati
Level 30
Champion Stats
1W - 1L
1,699 SR
Queue Stats
4W - 7L
1,488 Elo+
Party 3
Rei
Rei
Ornn
Rei
Level 94
Champion Stats
24W - 16L
1,664 SR
Queue Stats
206W - 253L
1,505 Elo+
Party 4
Grohk
Grohk
TexSyn
Grohk
Level 51
Champion Stats
2W - 4L
1,690 SR
Queue Stats
2W - 6L
1,488 Elo+
Party 3
Zhin
Zhin
bottledupinside
Zhin
Level 5
Champion Stats
1W - 3L
1,710 SR
Queue Stats
1W - 3L
1,773 Elo+
Party 3
Team Averages
Level 46
1,681 SR
1,549 Elo+

VS

Team Averages
Level 42
1,418 SR
1,509 Elo+
Seris
Seris
BigHursh62
Seris
Level 11
Champion Stats
1W - 1L
1,333 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 1
Octavia
Octavia
HyperGoner
Octavia
Level 48
Champion Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,530 Elo+
Party 2
Vatu
Vatu
LoadedlokiYT
Vatu
Level 56
Champion Stats
1W - 3L
1,333 SR
Queue Stats
20W - 18L
1,567 Elo+
Party 1
Koga
Koga
atlas327
Koga
Level 49
Champion Stats
3W - 1L
1,323 SR
Queue Stats
53W - 38L
1,576 Elo+
Party 2
Grohk
Grohk
lightningstorm20
Grohk
Level 47
Champion Stats
1W - 0L
1,602 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
4 / 7 / 7
5,320
591
31,543
103,823
24,259
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
Legend3XR
Saati
29
4 / 13 / 3
3,962
440
33,771
43,577
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Rei
Ornn
Rei
44
6 / 10 / 7
5,992
666
33,292
53,828
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Grohk
TexSyn
Grohk
35
5 / 9 / 12
5,110
568
56,052
74,957
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

4
5 / 16 / 6
3,995
444
35,270
48,222
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
7
0 / 6 / 22
4,863
540
19,473
38,519
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Octavia
HyperGoner
Octavia
52
9 / 5 / 22
4,595
511
84,448
32,733
806
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

49
9 / 4 / 9
4,165
463
45,170
37,821
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Koga
37
23 / 6 / 14
5,332
592
92,333
34,958
5,180
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

50
14 / 3 / 21
4,791
532
82,983
45,897
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 28s
Objective Time
8m 58s
59
Kill Participation
143
24
Kills
55
55
Deaths
24
35
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Seris
0
6
22
1.83
L
4
7
7
1.07
W
Octavia
HyperGoner
Octavia
9
5
22
4
L
Saati
Legend3XR
Saati
4
13
3
0.42
W
9
4
9
3.38
L
Rei
Ornn
Rei
6
10
7
0.95
L
Grohk
TexSyn
Grohk
5
9
12
1.22
W
Koga
23
6
14
5
L
5
16
6
0.5
W
14
3
21
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,928
Damage
324,407
324,407
Taken
189,928
24,259
Shielding
5,986
170,042
Healing
132,853
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
19,473
18,974
37,798
13,059
38,519
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
31,543
22,938
0
976
103,823
24,259
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Octavia
HyperGoner
Octavia
84,448
77,977
3,157
10,180
32,733
806
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Saati
Legend3XR
Saati
33,771
26,555
0
1,466
43,577
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
45,170
31,361
853
11,196
37,821
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Rei
Ornn
Rei
33,292
19,986
57,076
17,100
53,828
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Grohk
TexSyn
Grohk
56,052
34,712
60,966
30,328
74,957
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
92,333
78,013
1,222
7,888
34,958
5,180
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

Level 1

L
35,270
30,947
0
2,130
48,222
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
82,983
40,758
18,583
28,917
45,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role