Player Matchup
VS
Match Stats
Justice Served
Retribution
Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 1
Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Level 5
Warrants Out
Combat Slide
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Level 4
The Hunted
Retribution
You gain 20% Lifesteal against your Retribution target.
Level 4
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3
Fanning the Flames
Juggernaut
Gain a 300-Health Shield for 3s after activating Juggernaut.
Level 2
Desperation
Armor
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Level 4
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Ice in her Veins
Frostfire Glide
Heal for 50 every 1s while using FrostFire Glide.
Level 1
Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Level 5
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2
Tidal Grace
Shell Shield
Heal for 110 every 1s while Shell Shield is active.
Level 2
Spring Tide
Shell Spin
Heal for 1000 for each enemy hit with Shell Spin.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Palisade
Barricade
Reduce the Cooldown of Barricade by 2s.
Level 5
Brave and Bold
Armor
Increase your maximum Health by 150.
Level 1
Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.
Level 3
Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Wind's Embrace
Agility
Heal for 20 every 1s while Agility is active.
Level 1
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1
Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Lightning Rod
Shock Pulse
Heal for 90 for each enemy hit with Shock Pulse.
Level 3
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Level 4
Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 32%.
Level 4
Shamanic Might
Armor
Increase your maximum Health by 100.
Level 2
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Grab and Go
Generate 2 Ammo for each enemy hit with Blast Back.
Level 2
Aggressive Tip
Increase the projectile speed of Ricochet by 30%.
Level 3
Sure Shot
Increase your Ultimate charge rate by 6%.
Level 2
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.