Player Matchup

Pip
Pip
Gold III
Dasphee
Pip
Gold III
Level 580
Champion Stats
49W - 37L
1,665 SR
Queue Stats
250W - 267L
1,507 Elo+
Solo
Drogoz
Drogoz
Platinum III
IÔXΩmega
Drogoz
Platinum III
Level 999
Champion Stats
105W - 48L
1,761 SR
Queue Stats
323W - 312L
1,576 Elo+
Solo
Barik
Barik
Gold II
JoseGomezARG
Barik
Gold II
Level 999
Champion Stats
7W - 11L
1,532 SR
Queue Stats
76W - 80L
1,520 Elo+
Solo
Kasumi
Kasumi
Silver II
comradesauce
Kasumi
Silver II
Level 67
Champion Stats
4W - 7L
1,521 SR
Queue Stats
68W - 76L
1,447 Elo+
Solo
Azaan
Azaan
Silver I
ビットニッキ
Azaan
Silver I
Level 141
Champion Stats
1W - 1L
1,797 SR
Queue Stats
38W - 44L
1,600 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 557
1,655 SR
1,530 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 339
1,639 SR
1,528 Elo+
Rei
Rei
Gold II
Gawr-Gura-hoIoEN
Rei
Gold II
Level 144
Champion Stats
5W - 3L
1,642 SR
Queue Stats
24W - 21L
1,530 Elo+
Party 1
Inara
Inara
Gold IV
HardOutHere4aPip
Inara
Gold IV
Level 999
Champion Stats
47W - 48L
1,608 SR
Queue Stats
1,010W - 1,021L
1,505 Elo+
Solo
Fernando
Fernando
Platinum IV
Null3lade
Fernando
Platinum IV
Level 297
Champion Stats
76W - 60L
1,673 SR
Queue Stats
472W - 445L
1,569 Elo+
Solo
Vatu
Vatu
Gold I
iZunoK
Vatu
Gold I
Level 103
Champion Stats
29W - 20L
1,566 SR
Queue Stats
75W - 63L
1,504 Elo+
Party 1
Octavia
Octavia
Gold II
l-1ove_nintendo
Octavia
Gold II
Level 150
Champion Stats
11W - 5L
1,708 SR
Queue Stats
24W - 21L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
48
1 / 9 / 15
2,704
208
32,177
45,220
12,741
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Drogoz
IÔXΩmega
Drogoz
58
13 / 11 / 6
2,909
224
75,372
40,127
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.

Level 4

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 13% after getting an Elimination.

Level 1

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
7 / 8 / 16
3,300
254
62,874
79,669
83,300
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Kasumi
32
14 / 15 / 11
3,190
245
77,911
46,211
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

54
4 / 5 / 5
2,633
203
55,379
72,469
39,675
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
KhanLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
AndroxusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 6 / 24
3,615
278
15,402
31,317
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

60
5 / 6 / 10
3,293
253
37,752
93,407
10,135
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
Null3lade
Fernando
54
13 / 9 / 8
3,505
270
72,619
89,206
56,343
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vatu
iZunoK
Vatu
31
16 / 9 / 11
3,447
265
66,718
38,768
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
13 / 9 / 10
3,479
268
91,205
51,015
23,575
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
6m 55s
92
Kill Participation
111
39
Kills
48
48
Deaths
39
53
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Pip
1
9
15
0.94
W
1
6
24
2.17
W
5
6
10
1.67
L
Drogoz
IÔXΩmega
Drogoz
13
11
6
1.45
L
7
8
16
1.88
W
Fernando
Null3lade
Fernando
13
9
8
1.89
L
Kasumi
14
15
11
1.3
W
Vatu
iZunoK
Vatu
16
9
11
2.39
W
13
9
10
2
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,713
Damage
283,696
283,696
Taken
303,713
135,716
Shielding
90,053
139,306
Healing
168,580
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Pip
32,177
29,202
61,463
25,677
45,220
12,741
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
15,402
12,489
129,708
16,451
31,317
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
37,752
31,371
0
2,503
93,407
10,135
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Drogoz
IÔXΩmega
Drogoz
75,372
57,162
0
8,379
40,127
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
62,874
62,874
0
13,832
79,669
83,300

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Null3lade
Fernando
72,619
41,101
0
565
89,206
56,343
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
77,911
59,844
2,027
8,502
46,211
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Vatu
iZunoK
Vatu
66,718
52,323
0
11,531
38,768
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
91,205
76,398
853
6,969
51,015
23,575

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
55,379
49,834
0
19,426
72,469
39,675
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role