Player Matchup

Makoa
Makoa
Platinum II
ConsoleSemAIM
Makoa
Platinum II
Level 70
Champion Stats
16W - 15L
1,658 SR
Queue Stats
167W - 150L
1,617 Elo+
Party 1
Talus
Talus
Platinum I
Fizzz PROERD
Talus
Platinum I
Level 548
Champion Stats
6W - 5L
1,646 SR
Queue Stats
276W - 235L
1,684 Elo+
Party 1
Barik
Barik
Platinum IV
MeFuma
Barik
Platinum IV
Level 999
Champion Stats
86W - 59L
1,741 SR
Queue Stats
1,490W - 1,464L
1,539 Elo+
Party 1
Sha Lin
Sha Lin
Masters
Princiipee
Sha Lin
Masters
Level 909
Champion Stats
7W - 22L
1,363 SR
Queue Stats
1,533W - 1,462L
1,678 Elo+
Party 2
Ying
Ying
Diamond V
Vitoria182
Ying
Diamond V
Level 822
Champion Stats
18W - 24L
1,594 SR
Queue Stats
548W - 506L
1,607 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 670
1,601 SR
1,625 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 694
1,707 SR
1,601 Elo+
Inara
Inara
Platinum II
Alisogostoso
Inara
Platinum II
Level 999
Champion Stats
31W - 35L
1,637 SR
Queue Stats
871W - 856L
1,577 Elo+
Solo
Dredge
Dredge
Diamond I
GustavaoBacalhau
Dredge
Diamond I
Level 999
Champion Stats
517W - 369L
1,831 SR
Queue Stats
1,019W - 972L
1,663 Elo+
Solo
Skye
Skye
Diamond III
TH3C4
Skye
Diamond III
Level 103
Champion Stats
1W - 1L
1,669 SR
Queue Stats
194W - 125L
1,636 Elo+
Solo
Lillith
Lillith
Diamond V
staarw
Lillith
Diamond V
Level 663
Champion Stats
78W - 44L
1,726 SR
Queue Stats
774W - 703L
1,574 Elo+
Party 3
Khan
Khan
Platinum IV
yAkäshi
Khan
Platinum IV
Level 707
Champion Stats
10W - 7L
1,673 SR
Queue Stats
57W - 49L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
7 / 8 / 5
2,100
233
53,884
87,519
20,669
Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
5 / 5 / 3
1,766
196
53,907
45,940
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Barik
MeFuma
Barik
60
1 / 4 / 4
1,785
198
41,909
59,658
69,324
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Sha Lin
Princiipee
Sha Lin
58
7 / 8 / 3
2,230
248
85,852
34,318
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 35% for 3s after using Withdraw.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

58
0 / 7 / 11
2,063
229
10,427
31,111
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TorvaldLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
Bomb KingFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 1 / 12
3,115
346
42,768
66,598
2,883
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

56
13 / 4 / 6
3,136
348
95,498
44,335
2,687
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Skye
TH3C4
Skye
46
10 / 9 / 5
2,539
282
58,829
31,677
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Lillith
staarw
Lillith
58
1 / 1 / 15
2,828
314
15,927
25,999
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Khan
54
3 / 5 / 13
2,577
286
45,524
77,370
23,338
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 57s
Objective Time
7m 30s
46
Kill Participation
83
20
Kills
32
32
Deaths
20
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
7
8
5
1.19
L
5
5
3
1.3
W
13
4
6
4
L
Barik
MeFuma
Barik
1
4
4
0.75
L
Sha Lin
Princiipee
Sha Lin
7
8
3
1.06
W
Skye
TH3C4
Skye
10
9
5
1.39
L
0
7
11
0.79
W
Lillith
staarw
Lillith
1
1
15
8.5
W
Khan
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,979
Damage
258,546
258,546
Taken
245,979
89,993
Shielding
28,908
137,284
Healing
152,269
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,768
36,664
0
8,976
66,598
2,883
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
53,884
51,465
0
4,313
87,519
20,669
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
53,907
51,539
0
15,211
45,940
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
95,498
41,644
0
13,372
44,335
2,687
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Barik
MeFuma
Barik
41,909
41,909
0
8,195
59,658
69,324
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Sha Lin
Princiipee
Sha Lin
85,852
76,822
0
1,009
34,318
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Skye
TH3C4
Skye
58,829
57,825
2,559
3,614
31,677
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,427
10,427
93,992
14,564
31,111
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Lillith
staarw
Lillith
15,927
3,934
108,095
381
25,999
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
45,524
45,524
4,972
10,300
77,370
23,338
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role